The Walking Dead: Survival Instinct
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Developers | |
---|---|
Terminal Reality | |
Publishers | |
Activision | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | March 19, 2013 |
Reception | |
Metacritic | 38 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Unlock |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, Action, Survival horror, Stealth, Exploration |
Art styles | Realistic |
Themes | Zombies, North America, Dark, Post-apocalyptic, Horror |
Series | The Walking Dead |
General information
The Walking Dead: Survival Instinct is a singleplayer first-person shooter, action, survival horror, stealth and exploration game in the The Walking Dead series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam (unavailable) |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\editdata\system[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavedData[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220050/pfx/[Note 2] |
- Windows save files are stored on the default C:\ regardless of which drive the game itself is installed in.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes and menus are pillarboxed 16:9. Subtitles may be cut off. | ||
4K Ultra HD | Resolutions above 1080p result in a glitched 1920x1080 partial render in the corner of the screen in fullscreen mode. This can be solved by setting both [MainWindow] and [Graphics] to your desired resolution in settings.ini. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Launch the game in windowed mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MLAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Choice of Off, 30 FPS, or 60 FPS V-Sync. | ||
60 FPS and 120+ FPS | Pre-rendered cutscenes locked at 30 FPS. Physics locked to frame rate. Running the game faster than 60 FPS can impact the rag doll effect; see Run the game at screen refresh rate |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse acceleration can't be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
[2]
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish | ||||
Russian | ||||
Polish | .Fan translation |
Issues fixed
No voice audio
Change language to fix audio[3] |
---|
|
Run the game at screen refresh rate
- The game may automatically set monitor refresh rate to 60 Hz; this can result in reduced smoothness on a high refresh rate monitor even if GPU render shows a high FPS count.
- If Vsync limits refresh rate to 60 fps on a high refresh rate monitor, this is a sign this issue is occurring.
Set display refresh rate[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 | Pixel and vertex |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video | Pre-rendered cutscenes |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7, 8 | |
Processor (CPU) | Intel Core 2 Duo E4400 @ 2.0 GHz AMD Athlon 64 X2 4000+ @ 2.0 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | AMD Radeon HD 4670 Nvidia GeForce 8800 GT 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
|
Sound (audio device) | 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/220050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (220050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Gamestop Facebook - last accessed on 2024-05-07
- ↑ SteamDB - last accessed on 2024-05-07
- ↑ NO VOICE DURING CONVERSATIONS? SOLUTION HERE!!! - Steam Community Discussions - last accessed on May 2023