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Talk:Peace, Death!

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Doesn't work with older Mesa drivers?

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Outoflives (talkcontribs)

When I first tried playing Peace, Death! on Linux a while ago, it didn't work. I also had the same problem with Dungeon Souls, which uses the same GameMaker engine. I recently found the fix for Dungeon Souls:

Enable radeonsi_sync_compile

Run the game with the environment variable radeonsi_sync_compile set to true. (In the General tab of the game's Properties window in Steam, put radeonsi_sync_compile=true %command% in the launch options field.)

So I was going to try the same fix with Peace, Death!, but now I've found that the Linux version of Peace, Death! — which doesn't seem to be listed on the Steam store page but does, in fact, exist — suddenly works out of the box. It looks like this is because the Mesa driver itself was updated to apply this tweak automatically for Peace, Death! and some other GameMaker games but not for Dungeon Souls. (See commit f1cc13727c6875ee5aae7656652dda231267cccf in the Mesa repo; PCGW won't let me link to it. I think this update was included in Mesa 20.1.0.) So this fix shouldn't be required for Peace, Death! on a system with updated drivers, but it might be helpful information. Do we care about listing fixes which are required only when using outdated drivers? I don't know.

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