User contributions
- 13:32, 6 December 2023 diff hist +74 m Marc Eckō's Getting Up: Contents Under Pressure Added a clarification about the mixed-up controller inputs + a typo fix
- 03:40, 1 December 2023 diff hist +159 Gun →High frame rate: Removed the impossible 300 & 500 FPS cap options (those are 32-bit values and you're supposed to replace a 16-bit value); added note about the increased explosion blast radius on high framerates
- 03:17, 1 December 2023 diff hist -2 TimeShift controller support: unknown -> false
- 09:43, 2 October 2023 (diff | hist) . . +1 . . pc game gun 2005 fix 60 fps until high fps on Talk:Gun
- 07:17, 2 October 2023 (diff | hist) . . +464 . . pc game gun 2005 fix 60 fps until high fps on Talk:Gun
- 11:45, 19 September 2022 diff hist +75 Marc Eckō's Getting Up: Contents Under Pressure As evidenced by the triggers sharing the same axis and the non-functional vibration, there's no proper XInput support, and DirectInput controller support was also present in the retail versions.