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Difference between revisions of "Xbox 360 Controller Emulator"

From PCGamingWiki, the wiki about fixing PC games
(Will continue tomorrow.)
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==Setting Up==
 
==Setting Up==
 +
===Step One===
 +
[[File:Task Manager Xbox 360 Controller Emulator Win32 x64 Example.jpg|160px|right]]
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Checking if a game runs as Win32 or x64}}
 +
# Launch the desired game, then {{key|Alt|Tab}} to the '''Desktop'''.
 +
# Open the '''Windows Task Manager''', then find the desired game in the list
 +
# Check whenever '''(32 bit)''' is written right next to the name, if such value isn't present, then it's a 64 bit game.
 +
 +
'''Notes'''
 +
{{ii}} Most 32-bit games are often referred to as '''Win32''' or '''x86''', while 64-bit games will often be marked as '''x64'''.
 +
{{ii}} Game paths can also be used in order to discover which architecture the game was built in.
 +
}}
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Setting Up}}
+
{{Fixbox/fix|Downloading}}
# Plug-in any controllers, and let Windows install any default drivers if needed.  
+
# Plug-in the desired controller and let Windows install any default drivers if needed.
# Download the Xbox 360 Controller Emulator for [http://www.x360ce.com/Files/x360ce.zip 32-bit] or [http://www.x360ce.com/Files/x360ce_x64.zip 64-bit] games.  
+
# Download the Xbox 360 Controller Emulator as [http://www.x360ce.com/Files/x360ce.zip 32-bit] or [http://www.x360ce.com/Files/x360ce_x64.zip 64-bit] depending on the game.  
# Extract '''x360ce.exe''' inside a folder, in any desired location.
+
# Extract '''x360ce.exe''' inside a new folder in any location.
 +
}}
 +
 
 +
===Step Two===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Instructions}}
 
# Run '''x360ce.exe''', select '''Yes''' when asked to create the {{file|x360ce.ini}} and {{file|xinput1_3.dll}} files.
 
# Run '''x360ce.exe''', select '''Yes''' when asked to create the {{file|x360ce.ini}} and {{file|xinput1_3.dll}} files.
 
# On the '''New Device Detected''' window, leave the default settings on, then select '''Next''' and '''Finish'''.
 
# On the '''New Device Detected''' window, leave the default settings on, then select '''Next''' and '''Finish'''.
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{{ii}} Simply delete {{file|x360ce.ini}} and {{file|xinput1_3.dll}} from the game's folder in order to get rid of the files.
 
{{ii}} Simply delete {{file|x360ce.ini}} and {{file|xinput1_3.dll}} from the game's folder in order to get rid of the files.
 
}}
 
}}
 +
 +
===Step Three===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Playing}}
+
{{Fixbox/fix|Instructions}}
 
# See [[#Identifying 32 or 64 bit games|Identifying 32 or 64 bit games]].
 
# See [[#Identifying 32 or 64 bit games|Identifying 32 or 64 bit games]].
 
# Copy {{file|x360ce.ini}} and {{file|xinput1_3.dll}} in the path where the game's main executable is located.
 
# Copy {{file|x360ce.ini}} and {{file|xinput1_3.dll}} in the path where the game's main executable is located.
}}
 
 
==Identifying 32 or 64 bit games==
 
[[File:Task Manager Xbox 360 Controller Emulator Win32 x64 Example.jpg|160px|right]]
 
{{Fixbox|1=
 
{{Fixbox/fix|Instructions}}
 
# Launch the desired game, then {{key|Alt|Tab}} to the '''Desktop'''.
 
# Open the '''Windows Task Manager''', then find the desired game in the list
 
# Check whenever '''(32 bit)''' is written right next to the name, if such value isn't present, then it's a 64 bit game.
 
 
'''Notes'''
 
{{ii}} Most 32-bit games are often referred to as '''Win32''' or '''x86''', while 64-bit games will often be marked as '''x64'''.
 
{{ii}} Game paths can also be used in order to discover which architecture the game was built in.
 
 
}}
 
}}
  

Revision as of 20:30, 3 August 2015

This page may require cleanup to meet basic quality standards. The specific problem is: Waiting for code to stabilize. You can help by modifying the article. The discussion page may contain useful suggestions.

Key points

Enables use of DirectInput controllers in games that only support XInput ones.

General information

Development repository
Compatibility list

Setting Up

Step One

Task Manager Xbox 360 Controller Emulator Win32 x64 Example.jpg
Instructions
Instructions

Step Two

Instructions

Step Three

Instructions

Issues unresolved

Can't use controllers with Unity engine games

Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.

Problem setting right stick on some controllers such as SteelSeries 3GC

X360CE shows controller is offset as follows: 32767;-32768

Issues fixed

Right Analog Stick Activates Left Trigger

Instructions

x360ce not detected

Some games use xinput1_4.dll (e.g. OlliOlli).
Note that this will not work for Unity engine games.
Instructions

Unset controller from first player

Instructions


References