Difference between revisions of "World of Warships"
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{{Availability/row| Official | https://worldofwarships.com | Online, Account | | | Windows }} | {{Availability/row| Official | https://worldofwarships.com | Online, Account | | | Windows }} | ||
{{Availability/row| WinStore | 9NK9K07FDPJV | WinStore, Online, Account | | | Windows }} | {{Availability/row| WinStore | 9NK9K07FDPJV | WinStore, Online, Account | | | Windows }} | ||
+ | {{Availability/row| Steam | 9NK9K07FDPJV | Steam, Online, Account | | | Windows }} | ||
}} | }} | ||
{{ii}} All versions require Wargaming.net account | {{ii}} All versions require Wargaming.net account |
Revision as of 06:18, 8 February 2018
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Cover image missing, please upload it | |
Developers | |
---|---|
Lesta Studio | |
Publishers | |
Wargaming | |
Engines | |
Bigworld | |
Release dates | |
Windows | September 17, 2015 |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Accounts and servers bound by location (USA, Europe, Russia, Asia) and will not allow cross location play.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Incorrect store name. See here for available options. | ||||
Steam |
- All versions require Wargaming.net account
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/552990/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Resolution settings can be customized further than what is available in-game.
Set resolution in preferences.xml[citation needed] |
---|
|
Windowed
- Alt+↵ Enter will toggle fullscreen/window mode. Window can be adjusted by dragging the corners.
Changes can also be done directly in preferences.xml[citation needed] |
---|
|
High frame rate
The frame rate limit can be adjusted by editing the engine_config.xml [citation needed]
|
---|
Notes
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 24 | Maximum 12 players per team, co-op group in random matches (platoon) limited to 3 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Based on type and tier of vehicle used. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
Stats Tools
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 or above |
Processor (CPU) | Intel Core 2 Duo 2.6 GHz AMD FX-4170 / AMD A8 |
Intel Core i3 2.4 GHz AMD FX 6300 |
System memory (RAM) | 2.0 GB | 4.0 GB |
Hard disk drive (HDD) | 30 GB | 30 GB |
Video card (GPU) | Nvidia GeForce 8800GT Nvidia GeForce 740M 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 460 AMD 7770 1 GB of VRAM DirectX 9.0c compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/552990/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (552990) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.