Difference between revisions of "World of Tanks"
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{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |ref = <ref>{{Refurl|url=https://worldoftanks.com/en/content/ | + | |ref = <ref>{{Refurl|url=https://worldoftanks.com/en/content/guide/general/system-requirements/|title=System Requirements {{!}} Guide {{!}} World of Tanks|date=2023-08-04}}</ref> |
− | |minOS = 7 | + | |minOS = 7 |
− | |minCPU = | + | |minCPU = Intel Pentium E2180 |
− | |minRAM = | + | |minCPU2 = AMD Athlon 64 X2 4200+ |
− | |minHD = | + | |minRAM = 3 GB |
+ | |minHD = 70 GB | ||
|minGPU = Nvidia GeForce 8600 | |minGPU = Nvidia GeForce 8600 | ||
|minGPU2 = ATI Radeon HD 4550 | |minGPU2 = ATI Radeon HD 4550 | ||
|minVRAM = | |minVRAM = | ||
|minDX = 11 | |minDX = 11 | ||
− | |minother = Internet connection | + | |minother = 256 kb/s Internet connection |
− | |recOS = 10 | + | |recOS = 10 |
|recCPU = Intel Core i5 | |recCPU = Intel Core i5 | ||
− | |recRAM = | + | |recRAM = 6 GB |
− | |recHD = | + | |recHD = 70 GB |
|recGPU = Nvidia GeForce GTX 660 | |recGPU = Nvidia GeForce GTX 660 | ||
|recGPU2 = AMD Radeon HD 7850 | |recGPU2 = AMD Radeon HD 7850 | ||
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
|recDX = | |recDX = | ||
− | |recother = | + | |recother = 1 Mb/s Internet connection |
− | |notes = {{ii}} A 64-bit operating system is | + | |notes = {{ii}} A 64-bit operating system is required. |
− | {{ii}} | + | {{ii}} 100 GB HDD space required for HD client (includes maximum-quality textures). |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 20:52, 3 August 2023
Developers | |
---|---|
Wargaming | |
Lemon Sky Studios | |
Engines | |
Bigworld | |
Core | |
Release dates | |
Windows | October 30, 2010 |
Reception | |
Metacritic | 80 |
OpenCritic | 75 |
IGDB | 73 |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
Perspectives | Third-person, First-person, Bird's-eye view, Top-down view |
Controls | Direct control |
Genres | Vehicle combat, MMO |
Vehicles | Tank, Self-propelled artillery |
Art styles | Realistic |
Series | World of Tanks |
World of Tanks | |
---|---|
World of Tanks | 2010 |
World of Tanks Blitz | 2015 |
Warnings
- This game requires a constant internet connection for all game modes.
World of Tanks is a multiplayer third-person, first-person, bird's-eye view and top-down view vehicle combat and MMO game in the World of Tanks series.
Key points
- No cross-platform play with console or mobile players - World of Tanks Console and World of Tanks Blitz are completely separate games.
- Has two clients for download: SD and HD. The difference is that the SD client takes up less disk space and doesn't offer maximum resolution textures.[1]
General information
- Official Wiki
- Official Mod Hub
- Official Guide and Official Newcomers Guide
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam |
- All versions require a Wargaming.net account and a constant internet connection for all game modes.
Monetization
Type | Notes |
---|---|
Free-to-play | Gives players access to a significant portion of their content without paying. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
DLC and expansion packs
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\wargaming.net\WorldOfTanks |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1407200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | For other settings see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | 70° to 120° | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Renders above the taskbar on Windows 10. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Standard Graphics: MSAA 2x, 4x, 8x ("Low", "Medium", "High"). Improved Graphics: FXAA ("High"), TSSAA ("Maximum"). |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | By default, gameplay is capped at 1000 FPS and garage is capped at 60 FPS (may fluctuate up to slightly higher values, e.g. 62 FPS in garage); see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode |
Widescreen resolution
- Resolution settings can be customized further than what is available in-game.[2]
Set resolution in preferences.xml[2] |
---|
|
Windowed
Set resolution in preferences.xml[2] |
---|
|
High frame rate
Frame rate caps can be adjusted by editing variables in the engine_config.xml , which needs to be unpacked before it can be edited[citation needed]
|
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Can be adjusted for each aiming mode individually. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Only used in Bootcamp. | |
Closed captions | ||
Mute on focus lost | Voice chat, if enabled, can still be heard when the game is unfocused | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Bulgarian | ||||
Simplified Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish | ||||
Ukrainian | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 60 | Versus Maximum 30 players per team, co-op group in random matches (platoons) limited to 3 players |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Based on battle tiers of vehicles used, player skill or statistics are not taken into account. | |
Peer-to-peer | Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[3] |
---|---|
TCP | 80, 443, 5222, 5223 |
UDP | 53, 3432, 3478, 3479, 5060, 5062, 12000–29999, 30443, 32800–32900 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Interface | Scaleform |
Modifications
After community outcry about mods that gave players an unfair advantage, an official mod portal was created. All mods listed there are verified by Wargaming for performance and legality.
Stats Tools
System requirements
Windows[4] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Pentium E2180 AMD Athlon 64 X2 4200+ |
Intel Core i5 |
System memory (RAM) | 3 GB | 6 GB |
Hard disk drive (HDD) | 70 GB | 70 GB |
Video card (GPU) | Nvidia GeForce 8600 ATI Radeon HD 4550 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM |
Other | 256 kb/s Internet connection | 1 Mb/s Internet connection |
- A 64-bit operating system is required.
- 100 GB HDD space required for HD client (includes maximum-quality textures).
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1407200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Graphics Settings Explained - last accessed on May 2023
- ↑ 2.0 2.1 2.2 How can I change the window resolution of the game? | World of Tanks Player Support
- ↑ Connection troubleshooter - last accessed on 2021-04-27
- ↑ System Requirements | Guide | World of Tanks - last accessed on 2023-08-04