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Difference between revisions of "Widget Workshop: The Mad Scientist's Laboratory"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
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#Copy the contents of the folder and paste them into the folder that was created before.
 
#Copy the contents of the folder and paste them into the folder that was created before.
 
#When everything has finished copying, go into the installation folder and run the WIDGET.EXE file to play the game.
 
#When everything has finished copying, go into the installation folder and run the WIDGET.EXE file to play the game.
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}}
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==Other information==
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===API===
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{{API
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|direct3d versions      =
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|direct3d notes        =
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|directdraw versions    =
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|directdraw notes      =
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|opengl versions        =
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|opengl notes          =
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|glide versions        =
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|glide notes            =
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|software mode          =
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|software mode notes    =
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|mantle support        =
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|mantle support notes  =
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|metal support          =
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|metal support notes    =
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|vulkan support        =
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|vulkan support notes  =
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|dos modes              =
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|dos modes notes        =
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|shader model versions  =
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|shader model notes    =
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|64-bit executable      = unknown
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|64-bit executable notes=
 
}}
 
}}
  

Revision as of 07:48, 24 January 2017

Widget Workshop: The Mad Scientist's Laboratory
Widget Workshop: The Mad Scientist's Laboratory cover
Developers
Elliott Portwood Productions
Publishers
Maxis
Release dates
Windows 1995
Mac OS (Classic) 1995
Widget Workshop: The Mad Scientist's Laboratory on Wikipedia

Key points

Customisable interface that can be moved around freely
Installer is 16-bit only, but a workaround is available. See Running the game on 64-bit Windows

General information

MobyGames entry

Availability

Source DRM Notes Keys OS
Amazon.com
DRM-free
Windows

Game data

Configuration file(s) location

Save game data location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Running the game on 64-bit Windows

Although the game installer is 16-bit, the actual game is 32-bit. There are two ways of running the game:

#1: Run the game directly from the disk

Instructions

#2: Manually install the game

This also allows the game to no longer require a CD to use
Instructions

Other information

API

ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 3.1
Processor (CPU) Intel 486 DX4 100 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 1 MB
Video card (GPU) 512 KB of VRAM
DirectX 5.0 compatible
Mac OS
Minimum
Operating system (OS) 7.5 or higher
Processor (CPU) PowerPC 100 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 7 MB
Video card (GPU) 256 color graphics

References