Difference between revisions of "Warzone 2100"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→Input settings: updated template usage) |
||
Line 116: | Line 116: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 00:09, 11 April 2018
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Pumpkin Studios | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | April 10, 1999 |
macOS (OS X) | January 30, 2012 |
Linux | January 30, 2012 |
Key points
- Made open-source in 2004.
- Available for Windows, OS X, Linux and even FreeBSD.
- If you have an issue, be sure to check this FAQ first.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Windows and OS X installers available. Source code tarballs for Linux and FreeBSD also available as well. The game is also available in many Linux repositories (which can be outdated). |
- A portable version is available for Windows.
Essential improvements
Maps and mods
- Since Warzone 2100 is an open-source game, it is expected for the community to upgrade and add more to the game.
- There is an official page for maps, mods and map-mods found here. There are some interesting mods out there like Ultimate Scavenger AI and WZ Mini: Scavenger Wars.
- If you want to create and edit maps, try using FlaME.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Warzone 2100 <user-id>\ |
macOS (OS X) | ~/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | ~/.warzone2100-<user-id>/ |
- These are all universal locations for game data such as save games, mods, config files, logs and maps.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Warzone 2100 <user-id> |
macOS (OS X) | ~/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | ~/.warzone2100-<user-id>/ |
Video settings
Input settings
Audio settings
Localizations
- See Translation for translation progress and downloads for additional languages.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Korean | ||||
Latin | ||||
Lithuanian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | Co-op, Versus 11 players is hackable |
||
Online play | 10 | Co-op, Versus 11 players is hackable |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2100 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | 133 MHz | 233 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 75 MB | |
Video card (GPU) | 2 MB of VRAM | Direct3D or 3Dfx compatible 3D Accelerator Card 4 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 or higher | 10.5 or higher |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Linux | Linux |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |