Difference between revisions of "Warp"
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− | == | + | ==Availability== |
+ | {{Availability Table| | ||
+ | {{Availability Table/row| [http://store.steampowered.com/app/102850/ Steam] | {{ID|Steam}} |}} | ||
+ | {{Availability Table/row| [http://store.origin.com/store/eaemea/en_IE/pd/productID.238332900/ Origin] | {{ID|Origin}} |}} | ||
+ | }} | ||
− | === Keyboard and | + | ==Issues fixed== |
+ | === Keyboard and mouse binding === | ||
*You cannot bind your keys at all | *You cannot bind your keys at all | ||
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[[X360ce]] emulation is working using xinput1_3.dll and "Normal" input hook style. | [[X360ce]] emulation is working using xinput1_3.dll and "Normal" input hook style. | ||
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==System requirements== | ==System requirements== |
Revision as of 23:13, 31 March 2013
This page may require cleanup to meet basic quality standards. You can help by modifying
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Availability
Issues fixed
Keyboard and mouse binding
- You cannot bind your keys at all
Fix: manually edit the file:
\WARP\warpgame\Config\DefaultInput.ini
Unlocking the framerate
Warp normally runs at a capped framerate of 32 frames per second.
Fix: open
\WARP\WarpGame\Config\WarpEngine.ini
and change bSmoothFrameRate=TRUE
to bSmoothFrameRate=FALSE
.
- It may also be preferential to enable Vsync at this time, which can done in the same file by changing
UseVsync=False
toUseVsync=True
. - The file may also be set to Read-Only in File Properties to prevent issues with Origin's file-synching.
Controller Support
The PC version only supports Xbox 360 Controllers.
X360ce emulation is working using xinput1_3.dll and "Normal" input hook style.