Difference between revisions of "User:Suicide machine/Leaked Video Games Builds"
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* Early game build featuring basic '''DirectX 8 renderer'''. | * Early game build featuring basic '''DirectX 8 renderer'''. | ||
* Contains 2 levels: | * Contains 2 levels: | ||
− | + | '''Escape''' - which contains some elements of what would later become '''Cordon'''. | |
<gallery>Suicide machine - Stalker SoC Build 1096 Escape1.jpg|It's possible these geometry was used in some late-game elements. | <gallery>Suicide machine - Stalker SoC Build 1096 Escape1.jpg|It's possible these geometry was used in some late-game elements. | ||
Suicide machine - Stalker SoC Build 1096 Escape2.jpg|While the hill was removed in final release, the overpass with a road surrounded by trees are very much Cordon. | Suicide machine - Stalker SoC Build 1096 Escape2.jpg|While the hill was removed in final release, the overpass with a road surrounded by trees are very much Cordon. | ||
Suicide machine - Stalker SoC Build 1096 Escape3.jpg|Another characteristic spot, which is bridge with a derailed train on it. | Suicide machine - Stalker SoC Build 1096 Escape3.jpg|Another characteristic spot, which is bridge with a derailed train on it. | ||
</gallery> | </gallery> | ||
− | + | '''Zakat''' (and its variant Lest for what seems to be testing AI) - which would appear in later Multiplayer Build. | |
<gallery>Suicide machine - Stalker SoC Build 1096 Zakat.jpg|Zakat</gallery> | <gallery>Suicide machine - Stalker SoC Build 1096 Zakat.jpg|Zakat</gallery> | ||
[[File:Suicide machine - Stalker SoC Build 1096 Escape1.jpg|thumb]] | [[File:Suicide machine - Stalker SoC Build 1096 Escape1.jpg|thumb]] |
Revision as of 19:24, 3 March 2018
S.T.A.L.K.E.R.: Shadow of Chernobyl
Pre-Alpha Build 1096 (2002)
- Splash screen uses the name Oblivion Lost.
- Early game build featuring basic DirectX 8 renderer.
- Contains 2 levels:
Escape - which contains some elements of what would later become Cordon.
Zakat (and its variant Lest for what seems to be testing AI) - which would appear in later Multiplayer Build.
Multiplayer Beta Build 2215 (2004)
- A multiplayer build for testing netcode.
- Features DirectX 9 renderer.
- Contains 2 levels:
- testers_mp_factory
- testers_mp_pool
- testers_mp_railroad
- Features 3 multiplayer modes
- Deathmatch
- Team Deathmatch
- Artefact Hunt