Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "User:Suicide machine/Leaked Video Games Builds"

From PCGamingWiki, the wiki about fixing PC games
m
m
Line 4: Line 4:
 
* Early game build featuring basic '''DirectX 8 renderer'''.
 
* Early game build featuring basic '''DirectX 8 renderer'''.
 
* Contains 2 levels:
 
* Contains 2 levels:
** '''Escape''' - which contains some elements of what would later become '''Cordon'''.
+
'''Escape''' - which contains some elements of what would later become '''Cordon'''.
 
<gallery>Suicide machine - Stalker SoC Build 1096 Escape1.jpg|It's possible these geometry was used in some late-game elements.
 
<gallery>Suicide machine - Stalker SoC Build 1096 Escape1.jpg|It's possible these geometry was used in some late-game elements.
 
Suicide machine - Stalker SoC Build 1096 Escape2.jpg|While the hill was removed in final release, the overpass with a road surrounded by trees are very much Cordon.
 
Suicide machine - Stalker SoC Build 1096 Escape2.jpg|While the hill was removed in final release, the overpass with a road surrounded by trees are very much Cordon.
 
Suicide machine - Stalker SoC Build 1096 Escape3.jpg|Another characteristic spot, which is bridge with a derailed train on it.
 
Suicide machine - Stalker SoC Build 1096 Escape3.jpg|Another characteristic spot, which is bridge with a derailed train on it.
 
</gallery>
 
</gallery>
** '''Zakat''' (and its variant Lest for what seems to be testing AI) - which would appear in later Multiplayer Build.
+
'''Zakat''' (and its variant Lest for what seems to be testing AI) - which would appear in later Multiplayer Build.
 
<gallery>Suicide machine - Stalker SoC Build 1096 Zakat.jpg|Zakat</gallery>
 
<gallery>Suicide machine - Stalker SoC Build 1096 Zakat.jpg|Zakat</gallery>
 
[[File:Suicide machine - Stalker SoC Build 1096 Escape1.jpg|thumb]]
 
[[File:Suicide machine - Stalker SoC Build 1096 Escape1.jpg|thumb]]

Revision as of 19:24, 3 March 2018

S.T.A.L.K.E.R.: Shadow of Chernobyl

Pre-Alpha Build 1096 (2002)

  • Splash screen uses the name Oblivion Lost.
  • Early game build featuring basic DirectX 8 renderer.
  • Contains 2 levels:
Escape - which contains some elements of what would later become Cordon.

Zakat (and its variant Lest for what seems to be testing AI) - which would appear in later Multiplayer Build.

Suicide machine - Stalker SoC Build 1096 Escape1.jpg

Multiplayer Beta Build 2215 (2004)

  • A multiplayer build for testing netcode.
  • Features DirectX 9 renderer.
  • Contains 2 levels:
    • testers_mp_factory
    • testers_mp_pool
    • testers_mp_railroad
  • Features 3 multiplayer modes
    • Deathmatch
    • Team Deathmatch
    • Artefact Hunt

Build 2218 (2005)

S.T.A.L.K.E.R.: Clear Sky

Build 3120 (E3 Build - 2007)