Difference between revisions of "Tigershark"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
(Filled in the tables and added in screenshots/box art. Also added in the Localization table. These tables will need to be confirmed by someone with the full game.) |
||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Tigershark Coverart.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|n-Space}} | {{Infobox game/row/developer|n-Space}} | ||
Line 13: | Line 12: | ||
|wikipedia = | |wikipedia = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://www.mobygames.com/game/windows/tigershark Moby Games entry] | ||
==Availability== | ==Availability== | ||
Line 36: | Line 38: | ||
==Video settings== | ==Video settings== | ||
+ | [[File:Tigershark External Video.png|290px|right|thumb|External video settings.]] | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 42: | Line 45: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Use [http://www.zeus-software.com/downloads/nglide nGlide]. Note that the picture will be stretched. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
Line 50: | Line 53: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = na |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Use [http://www.zeus-software.com/downloads/nglide nGlide]. |
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
Line 71: | Line 74: | ||
==Input settings== | ==Input settings== | ||
+ | [[File:Tigershark External General Controls.png|290px|right|thumb|External general control settings.]] | ||
+ | [[File:Tigershark External Joystick Mouse.png|290px|right|thumb|External joystick/mouse settings.]] | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 93: | Line 98: | ||
==Audio settings== | ==Audio settings== | ||
+ | [[File:Tigershark External Audio.png|290px|right|thumb|External audio settings.]] | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
|eax support notes = A3D<ref>[http://web.archive.org/web/19971014130658/http://www.aureal.com/tech/a3dgames.htm A3D Game Titles - Aureal (retrieved)]</ref> support was added with 1.3 patch | |eax support notes = A3D<ref>[http://web.archive.org/web/19971014130658/http://www.aureal.com/tech/a3dgames.htm A3D Game Titles - Aureal (retrieved)]</ref> support was added with 1.3 patch | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |fan notes = | ||
+ | }} | ||
}} | }} | ||
Line 112: | Line 130: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = | + | |minCPU = Intel 486 |
− | |minmem = | + | |minmem = 16 MB |
− | |minHD = | + | |minHD = 10 MB |
|minGPU = | |minGPU = | ||
+ | |minVRAM = 1 MB | ||
+ | |minDX = 3.0 | ||
|recOS = | |recOS = |
Revision as of 03:55, 17 April 2014
Developers | |
---|---|
n-Space | |
Publishers | |
GT Interactive | |
Release dates | |
Windows | August 8, 1997 |
General information
Availability
Essential improvements
Patches
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel 486 | |
System memory (RAM) | ||
Hard disk drive (HDD) | 10 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 3.0 compatible |