Difference between revisions of "The Wendigo"
From PCGamingWiki, the wiki about fixing PC games
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|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Frame rate capped at 62 fps. See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change FPS cap|ref=<ref>[http://steamcommunity.com/app/632070/discussions/0/1290691308569489936/ 60 fps limit :: The Fidelio Incident General Discussions]</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|Engine.ini}}. | ||
+ | # Add the following lines. | ||
+ | |||
+ | <pre> | ||
+ | [/Script/Engine.Engine] | ||
+ | bSmoothFrameRate=false | ||
+ | MinDesiredFrameRate=60 | ||
+ | SmoothedFrameRateRange=(LowerBound=(Type=”ERangeBoundTypes::Inclusive”,Value=60),UpperBound=(Type=”ERangeBoundTypes::Exclusive”,Value=144)) | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} For Vsync on, change <code>bSmoothFrameRate=false</code> to <code>bSmoothFrameRate=true</code>, and for any other refresh rate change the upper bound value. | ||
+ | {{ii}} High frame rates may have an abnormal effect on monster A.I. and player movement. | ||
}} | }} | ||
Revision as of 02:38, 10 October 2017
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Developers | |
---|---|
warka | |
Publishers | |
Warka Development | |
Release dates | |
Windows | February 24, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/603230/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/603230/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3-550 | AMD Phenom II X4 955 | Intel Core i5-2500K | AMD FX-6350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | 3 GB |
Video card (GPU) | NVIDIA GeForce GTX660/GTX750ti/GTX950/GTX1050 with 2 GB VRAM or more | AMD Radeon HD6970/HD7870/R9 270/R9 370/RX460 with 2 GB VRAM or more | NVIDIA GeForce GTX680/GTX760/GTX970/GTX1060 with 2 GB VRAM or more | AMD Radeon R9 280X/R9 380/RX470 with 2 GB VRAM or more |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (603230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.