Difference between revisions of "The Walking Dead: Survival Instinct"
m (General maintenance with AutoWikiBrowser in Bot mode) |
(Total reformat with info that came before it, middleware sourced from SteamDB page and Mobygames, missing system requirements from box, and new unsourced info from myself) |
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Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 19, 2013}} | {{Infobox game/row/date|Windows|March 19, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|the-walking-dead-survival-instinct|38}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|the-walking-dead-survival-instinct|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Unlock }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Shooter, Action, Survival horror, Stealth, Exploration }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Zombies, North America, Dark, Post-apocalyptic, Horror }} |
{{Infobox game/row/taxonomy/series | The Walking Dead }} | {{Infobox game/row/taxonomy/series | The Walking Dead }} | ||
|steam appid = 220050 | |steam appid = 220050 | ||
+ | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 10258 | ||
+ | |lutris = the-walking-deadtm-survival-instinct | ||
+ | |mobygames = walking-dead-survival-instinct | ||
|strategywiki = The Walking Dead: Survival Instinct | |strategywiki = The Walking Dead: Survival Instinct | ||
− | |||
|wikipedia = The Walking Dead: Survival Instinct | |wikipedia = The Walking Dead: Survival Instinct | ||
|winehq = 15055 | |winehq = 15055 | ||
− | |license = | + | |license = commercial |
}} | }} | ||
Line 37: | Line 46: | ||
{{mm}} [http://www.thewalkingdeadsurvivalinstinct.com/ The Walking Dead: Survival Instinct Website] | {{mm}} [http://www.thewalkingdeadsurvivalinstinct.com/ The Walking Dead: Survival Instinct Website] | ||
{{mm}} [https://steamcommunity.com/app/220050/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/220050/discussions/ Steam Community Discussions] | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = The game would release on all current generation platforms at the time to generally unfavorable reviews due to the sluggish controls, rushed plot, and dated graphics; with one reviewer comparing the visual quality to 2005's [[Call of Duty 2]].<ref>{{Refurl|url=https://smashpad.com/the-walking-dead-survival-instinct-review/|title=Review from Smashpad|date=2024-05-07}}</ref> | ||
+ | |||
+ | At launch, when changing various video settings, the game would crash upon saving and relaunch back to default.<ref>{{Refurl|url=https://www.youtube.com/watch?v=-5sohwDTyPg#t=171s|title=2:51 into WTF Is...: The Walking Dead: Survival Instinct? - TotalHalibut on YouTube|date=May 2023}}</ref> | ||
+ | |||
+ | |current state = According to SteamDB, the Steam/PC version would become delisted on March 10th, 2016, after a steep discount ($9.99 USD,) and only nearly reaching it's third year of release. This was probably due in part of Activision losing the property's license and the poor reception. The game would be delisted from the Playstation and Xbox soon after.<ref>{{Refurl|url=https://delistedgames.com/the-walking-dead-survival-instinct/|title=Delisted Games|date=2024-05-07}}</ref> | ||
+ | }} | ||
==Availability== | ==Availability== | ||
Line 43: | Line 62: | ||
{{Availability/row| Steam | 220050 | Steam | | | Windows | unavailable }} | {{Availability/row| Steam | 220050 | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
− | {{ii}} All versions require {{DRM|Steam}}. | + | {{ii}} All versions require {{DRM|Steam}} |
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = Herd Mode; Originally included with pre-orders from Gamestop<ref>{{Refurl|url=https://www.facebook.com/GameStop/photos/fans-of-the-walking-dead-lend-us-your-earspre-order-the-walking-dead-survival-in/574215939265003/|title=Gamestop Facebook|date=2024-05-07}}</ref> | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | <!-- DLC rows goes below: --> | ||
+ | |||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 55: | Line 108: | ||
{{Game data/saves|Windows|{{p|game}}\SavedData}} | {{Game data/saves|Windows|{{p|game}}\SavedData}} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} Windows save files are stored on the default C:\ regardless of which drive the game itself is installed in. |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |||
− | |||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
Line 87: | Line 138: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Cutscenes are pillarboxed 16:9. Subtitles may be cut off. | + | |ultrawidescreen notes = Cutscenes and menus are pillarboxed 16:9. Subtitles may be cut off. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
|4k ultra hd notes = Resolutions above 1080p result in a glitched 1920x1080 partial render in the corner of the screen in fullscreen mode. This can be solved by setting both [MainWindow] and [Graphics] to your desired resolution in settings.ini. | |4k ultra hd notes = Resolutions above 1080p result in a glitched 1920x1080 partial render in the corner of the screen in fullscreen mode. This can be solved by setting both [MainWindow] and [Graphics] to your desired resolution in settings.ini. | ||
Line 99: | Line 150: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[MLAA]]. | + | |antialiasing notes = [[MLAA]]. |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = Choice of Off, 30 FPS, or 60 FPS V-Sync. | |vsync notes = Choice of Off, 30 FPS, or 60 FPS V-Sync. | ||
Line 105: | Line 159: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Physics locked to frame rate. Running the game faster than 60 FPS can impact the rag doll effect; see [[#Run the game at screen refresh rate|Run the game at screen refresh rate]] |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = n/a |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | |||
==Input== | ==Input== | ||
Line 125: | Line 180: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 141: | Line 198: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = unknown |
− | | | + | |playstation controller models = unknown |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
+ | |playstation prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = unknown |
− | | | + | |dualsense adaptive trigger support notes = |
− | |tracked motion controllers= unknown | + | |dualsense haptics support = unknown |
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = unknown | ||
+ | |playstation connection modes notes = | ||
+ | |tracked motion controllers = unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
Line 161: | Line 223: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |digital movement supported = unknown | ||
+ | |digital movement supported notes= | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 169: | Line 233: | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = true |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
Line 185: | Line 249: | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = true | + | |mute on focus lost = true |
− | | | + | |eax support = |
− | |eax support | + | |eax support notes = |
− | | | + | |royalty free audio = unknown |
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | <ref>{{Refurl|url=https://steamdb.info/app/220050/info/|title=SteamDB|date=2024-05-07}}</ref> | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 199: | Line 269: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 207: | Line 296: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish - Spain | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 213: | Line 321: | ||
|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = | + | |notes = . |
|fan = true | |fan = true | ||
+ | |ref = [https://grajpopolsku.pl/download/the-walking-dead-survival-instinct Fan translation] | ||
}} | }} | ||
}} | }} | ||
Line 247: | Line 356: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 261: | Line 372: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
− | |shader model notes = | + | |shader model notes = Pixel and vertex |
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
|windows arm app = false | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos intel 32-bit app = | + | |mac os x powerpc app = |
− | |macos intel 64-bit app = | + | |macos intel 32-bit app = |
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux powerpc app = |
− | |linux 64-bit executable= | + | |linux 32-bit executable= |
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux 68k app = | ||
|linux executable notes = | |linux executable notes = | ||
+ | |mac os powerpc app = | ||
+ | |mac os 68k app = | ||
+ | |mac os executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Wwise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = Pre-rendered cutscenes | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
|minOS = XP SP3, Vista, 7, 8 | |minOS = XP SP3, Vista, 7, 8 | ||
− | |minCPU = Intel Core 2 Duo E4400 @ 2. | + | |minCPU = Intel Core 2 Duo E4400 @ 2.0 GHz |
+ | |minCPU2 = AMD Athlon 64 X2 4000+ @ 2.0 GHz | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 9 GB | |minHD = 9 GB | ||
|minGPU = AMD Radeon HD 4670 | |minGPU = AMD Radeon HD 4670 | ||
|minGPU2 = Nvidia GeForce 8800 GT | |minGPU2 = Nvidia GeForce 8800 GT | ||
+ | |minGPU3 = | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
+ | |minOGL = | ||
+ | |minDX = 9.0c | ||
+ | |minSM = 3.0 | ||
+ | |minaudio = 9.0c compatible | ||
+ | |mincont = | ||
+ | |minother = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recCPU2 = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recGPU2 = | ||
+ | |recGPU3 = | ||
+ | |recVRAM = | ||
+ | |recOGL = | ||
+ | |recDX = | ||
+ | |recSM = | ||
+ | |recaudio = | ||
+ | |reccont = | ||
+ | |recother = | ||
+ | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:04, 7 May 2024
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Activision | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | March 19, 2013 |
Reception | |
Metacritic | 38 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Unlock |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, Action, Survival horror, Stealth, Exploration |
Art styles | Realistic |
Themes | Zombies, North America, Dark, Post-apocalyptic, Horror |
Series | The Walking Dead |
Key points
- Overall poor performance, a fairly buggy and incomplete release.[1]
General information
The Walking Dead: Survival Instinct is a singleplayer first-person shooter, action, survival horror, stealth and exploration game in the The Walking Dead series.
The game would release on all current generation platforms at the time to generally unfavorable reviews due to the sluggish controls, rushed plot, and dated graphics; with one reviewer comparing the visual quality to 2005's Call of Duty 2.[2]
At launch, when changing various video settings, the game would crash upon saving and relaunch back to default.[3]
According to SteamDB, the Steam/PC version would become delisted on March 10th, 2016, after a steep discount ($9.99 USD,) and only nearly reaching it's third year of release. This was probably due in part of Activision losing the property's license and the poor reception. The game would be delisted from the Playstation and Xbox soon after.[4]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam (unavailable) |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\editdata\system[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavedData[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220050/pfx/[Note 2] |
- Windows save files are stored on the default C:\ regardless of which drive the game itself is installed in.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes and menus are pillarboxed 16:9. Subtitles may be cut off. | ||
4K Ultra HD | Resolutions above 1080p result in a glitched 1920x1080 partial render in the corner of the screen in fullscreen mode. This can be solved by setting both [MainWindow] and [Graphics] to your desired resolution in settings.ini. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Launch the game in windowed mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MLAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Choice of Off, 30 FPS, or 60 FPS V-Sync. | ||
60 FPS and 120+ FPS | Physics locked to frame rate. Running the game faster than 60 FPS can impact the rag doll effect; see Run the game at screen refresh rate | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse acceleration can't be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish | ||||
Russian | ||||
Polish | .Fan translation |
Issues fixed
No voice audio
Change language to fix audio[7] |
---|
|
Run the game at screen refresh rate
- The game may automatically set monitor refresh rate to 60 Hz; this can result in reduced smoothness on a high refresh rate monitor even if GPU render shows a high FPS count.
- If Vsync limits refresh rate to 60 fps on a high refresh rate monitor, this is a sign this issue is occurring.
Set display refresh rate[citation needed] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 | Pixel and vertex |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video | Pre-rendered cutscenes |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7, 8 | |
Processor (CPU) | Intel Core 2 Duo E4400 @ 2.0 GHz AMD Athlon 64 X2 4000+ @ 2.0 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | AMD Radeon HD 4670 Nvidia GeForce 8800 GT 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
|
Sound (audio device) | 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/220050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (220050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ WTF Is...: The Walking Dead: Survival Instinct? - TotalHalibut on YouTube - last accessed on May 2023
- ↑ Review from Smashpad - last accessed on 2024-05-07
- ↑ 2:51 into WTF Is...: The Walking Dead: Survival Instinct? - TotalHalibut on YouTube - last accessed on May 2023
- ↑ Delisted Games - last accessed on 2024-05-07
- ↑ Gamestop Facebook - last accessed on 2024-05-07
- ↑ SteamDB - last accessed on 2024-05-07
- ↑ NO VOICE DURING CONVERSATIONS? SOLUTION HERE!!! - Steam Community Discussions - last accessed on May 2023