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Difference between revisions of "The Marvellous Miss Take"

From PCGamingWiki, the wiki about fixing PC games
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==Video settings==
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{{Image|The Marvellous Miss Take - video settings.png|Video settings.}}
 
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|wsgf link                  = https://www.wsgf.org/dr/marvellous-miss-take/en
 
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|separate volume notes    = Music and sound (off, low, and full).

Revision as of 08:07, 16 September 2021

The Marvellous Miss Take
The Marvellous Miss Take cover
Developers
Wonderstruck
Publishers
Rising Star Games
Engines
Turbulenz Engine
Release dates
Windows November 20, 2014
macOS (OS X) November 20, 2014
The Marvellous Miss Take on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
GOG.com (unavailable)
DRM-free
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\The Marvellous Miss Take\
%LOCALAPPDATA%\Turbulenz\The Marvellous Miss Take\static-cache\
macOS (OS X)
Steam <Steam-folder>\userdata\<user-id>\327310\local\static-cache
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/327310/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\The Marvellous Miss Take\
macOS (OS X)
Steam <Steam-folder>\userdata\<user-id>\327310\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/327310/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video settings.
Video settings.
Resolution settings.
Resolution settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Also toggle with F. Alt+Tab switches to windowed mode.
Borderless fullscreen windowed
Use a third-party application.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
A post-process option, and 1.5x/2x SSAA while in fullscreen mode.
Vertical sync (Vsync)
Can be forced off in the graphics card control panel.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Input setting.
Input setting.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only. Windows only for now.
Full controller support
May need to click inside the game window to make it work.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and sound (off, low, and full).
Surround sound
Subtitles
Text-based speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation
Spanish

Issues fixed

Cursor always on screen

Cursor doesn't hide automatically when playing with controller.
Enable cursor management[citation needed]
  1. Download Special K.
  2. Copy SpecialK32.dll to the installation folder.
  3. Rename to OpenGL32.dll.
  4. Run the game and exit.
  5. Edit OpenGL32.ini in the installation folder.
  6. Find [Input.Cursor].
  7. Change Manage=false to Manage=true.
  8. Move the cursor slightly after 1.5 seconds to hide it.

Other information

API

Technical specs Supported Notes
OpenGL 2.1
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 3.0 GHz Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Dedicated video card
256 MB of VRAM
OpenGL 2.1 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU) 3.0 GHz Intel Core 2 Duo
System memory (RAM) 4 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Dedicated video card
256 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References