The Elder Scrolls: Arena
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Revision as of 05:47, 16 October 2016 by Nehpys (talk | contribs) (→Version differences: moving reference.)
Cover image missing, please upload it | |
Developers | |
---|---|
Bethesda Softworks | |
Release dates | |
DOS | 1994 |
Windows | September 10, 2013[1] |
Key points
- Re-released as a free download in 2004 to celebrate the 10th anniversary of The Elder Scrolls series.
- ArenaSetup is a pre-packaged installer for modern versions of Windows.
General information
- Official site
- Official forum
- The Unofficial Elder Scrolls Pages
- UESP forum
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Floppy version: requires manual to answer Shift Gate copy protection questions.[2] Use DOSBox. | |||
Retail | CD version: disc check. Use DOSBox. | |||
Official website | This is the CD version pre-packaged with DOSBox. | |||
Official website | The floppy disk version from the official site (without DOSBox). | |||
Amazon.com | The Elder Scrolls Anthology; includes Arena (floppy version[3]), Daggerfall, Morrowind, Oblivion and Skyrim plus their expansions. |
- The GOG.com version is available by purchasing any other game on GOG.com published by Bethesda Softworks.
Version differences
- The CD version has voice acting during cutscenes, removes the Shift Gate copy protection questionsCite error: Closing
</ref>
missing for<ref>
tag (not needed when using ArenaSetup):
- Change
core=auto
tocore=dynamic
- Change
cycles=auto
tocycles=max
Enhanced Music
When installing the game under DOSBox, the guide provided by Bethesda will recommend Sound Blaster 16 (or 16 Pro) for the music and sound emulation. This will provide terrible sounding musical-quality. For increased musical quality, one must go through the installer and set the settings to equal:
SOUND: Sound Blaster or SB16 (or compatible) - I0:220 IRQ:7 DMA:1
MUSIC: General Midi or MPU-401 - I0:330 IRQ:2 DMA:1
Game data
Configuration file and save game data location
- Each save is comprised of multiple
*.0*
files, with the extension's number matching the slot it was saved to.[4] -
NAMES.DAT
stores the save file names (saves can still be loaded without it). - In-game settings are stored in each save rather than shared.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only cutscenes are voiced. | |||
French |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | DOS 5.0 | |
Processor (CPU) | 386/25 MHZ | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 25 MB | |
Video card (GPU) | VGA graphics card |
References
Categories:
- Pages with reference errors
- Pages needing cover images
- DOS
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Game data/config)
- Invalid template usage (Localizations)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)