Difference between revisions of "The Dishwasher: Vampire Smile"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps = false | |120 fps = false | ||
|120 fps notes = Game runs at 60Hz fixed timestep | |120 fps notes = Game runs at 60Hz fixed timestep | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = |
Revision as of 03:20, 19 December 2017
Template:Infobox game/row/winporterTemplate:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Ska Studios | |
Engines | |
FNA | |
Release dates | |
Windows | May 12, 2017 |
macOS (OS X) | May 12, 2017 |
Linux | May 12, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
-
config.ini
file stores all settings data. -
controls.ini
file stores all input bindings data.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 2 | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | XACT | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz or equivalent | Intel Core 2 Duo or AMD Athlon 64 X2 5600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible | OpenGL 3.2+ compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion 10.7.5 | Latest macOS release |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz or equivalent | Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | OpenGL 3.0+ support (2.1 with ARB extensions acceptable) compatible | OpenGL 3.2+ compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+, 32/64-bit. S3TC support is NOT required | glibc 2.15+, 32/64-bit |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz or equivalent | Intel Core 2 Duo or AMD Athlon 64 X2 5600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | OpenGL 3.0+ support (2.1 with ARB extensions acceptable) compatible | OpenGL 3.2+ compatible |