The Cave
Developers | |
---|---|
Double Fine Productions | |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Publishers | |
Sega | |
Engines | |
Buddha | |
Release dates | |
Windows | January 23, 2013 |
macOS (OS X) | January 23, 2013 |
Linux | February 20, 2013 |
Reception | |
IGDB | 70 |
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Doublefine\TheCave\screen.dat |
macOS (OS X) | ~/Library/Application Support/doublefine/thecave/screen.dat |
Linux | $XDG_DATA_HOME/doublefine/thecave/screen.dat |
- In the Steam version, the Steam user ID is added to the path.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Doublefine\TheCave\*.save |
macOS (OS X) | ~/Library/Application Support/doublefine/thecave/*.save |
Linux | $XDG_DATA_HOME/doublefine/thecave/*.save |
- In the Steam version, the Steam user ID is added to the path.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Cloud sync is not cross-platform.[2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, SSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate is capped at 30 FPS.[1] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Fan translation by «R.G. MVO» | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 3 | Co-op 3 players are supported via three controllers, but only 1 player can be using the keyboard and mouse controls at any one time.[4] |
||
LAN play | ||||
Online play |
Issues fixed
Black screen
- Can be caused by connecting via HDMI to a TV or projector that does not support the display mode. Note that the below fix does not work for all users.
Edit screen.dat[5] |
---|
fullscreen = true width = 1920 height = 1080 refreshrate = 60 vsync = false If this doesn't work, you can try to edit the screen.dat file with vsync ACTIVATED, that is, replace the last line with vsync = true This may be useful, apparently, mostly to laptop users and/or people whose PCs (especially the GPU) are slightly outdated. It solved the problem on a 15.6' HP Pavilion DV6000 laptop with a Geforce Go 7400 (256 MB, DX9.0c) and 1280x800 resolution. |
Strange visual artifacts on rocks
- Caused by MSAA being forced externally.
Set 'use application defaults'[5] |
---|
Set MSAA settings to 'use application defaults'. |
Brake pedals do not rest in neutral position
Unplug controller[6] |
---|
White flickering
- Caused by Depth of Field effect, particularly OS X machines with Intel cards.
Disable Depth of Field[5] |
---|
Other information
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | Linux only. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | 1.8 GHz dual core | 2.2 GHz Intel Core 2 Duo AMD Athlon 64 |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 8800 AMD Radeon 3850 Intel HD 2000 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 220 AMD Radeon 4550 Intel HD 3000 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo | Intel Core i Series |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8800GT Intel HD 3000 256 MB of VRAM | ATI Radeon HD 4670 Nvidia GeForce 285 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | 1.8 GHz dual core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 8800 AMD Radeon 3850 Intel HD 2000 256 MB of VRAM OpenGL 2.1 compatible |
References
- ↑ 1.0 1.1 Have anyone found a way to remove the 30 fps cap? :: The Cave General Discussions
- ↑ Verified by User:Anonymous on 2015-12-07
- ↑ The Cave | WSGF
- ↑ so is this meant to be played co-op or what - The Cave - Double Fine Action Forums
- ↑ 5.0 5.1 5.2 The Cave Support FAQ - The Cave - Double Fine Action Forums
- ↑ Please fix the shoddy PC controller support! - The Cave - Double Fine Action Forums