Difference between revisions of "The Bard's Tale II: The Destiny Knight"
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(overhauled page to focus on only the native versions; added game data info, updated some settings, added DOS video modes info) |
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{{Series|The Bard's Tale}} | {{Series|The Bard's Tale}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{++}} Characters and parties can be imported from [[The Bard's Tale]] (see [[#Import characters and parties|Import characters and parties]]). | ||
==Availability== | ==Availability== | ||
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}} | }} | ||
{{ii}} This game is not available digitally. Digital versions of [[The Bard's Tale (2005)]] include emulated Apple IIgs versions of [[The Bard's Tale]], The Bard's Tale II: The Destiny Knight, and [[The Bard's Tale III: Thief of Fate]]. | {{ii}} This game is not available digitally. Digital versions of [[The Bard's Tale (2005)]] include emulated Apple IIgs versions of [[The Bard's Tale]], The Bard's Tale II: The Destiny Knight, and [[The Bard's Tale III: Thief of Fate]]. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Import characters and parties=== | ||
+ | {{ii}} Character and party files ({{file|*.TPW}}) can be imported from [[The Bard's Tale]]. | ||
+ | |||
+ | {{Fixbox|description=Import characters/parties|ref=<ref name="refcheck Garrett"/>|fix= | ||
+ | # Copy the {{file|*.TPW}} files from [[The Bard's Tale]] to The Destiny Knight's installation folder or save floppy. | ||
+ | # Go to the Guild of Adventurers in The Destiny Knight (either directly from the main menu or during an existing saved game). | ||
+ | # Choose Load Bard I member. | ||
+ | # Choose the character or party to load; as in [[The Bard's Tale]], parties are marked with an asterisk (*). | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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{{ii}} Files are stored on a save floppy (when running from floppy) or in the installation folder (when running from the hard drive). | {{ii}} Files are stored on a save floppy (when running from floppy) or in the installation folder (when running from the hard drive). | ||
{{ii}} {{file|SAVE.GAM}} contains the current saved game. | {{ii}} {{file|SAVE.GAM}} contains the current saved game. | ||
− | {{ii}} The {{file|*. | + | {{ii}} The {{file|*.TW}} extension is used for both party files and individual characters (party files only store the names of the characters, not the data for the characters). Files are numbered in the order of creation.<ref name="refcheck Garrett">{{Refcheck|user=Garrett|date=3 September 2021|comment=}}</ref> |
{{ii}} Settings are not stored between sessions. | {{ii}} Settings are not stored between sessions. | ||
Revision as of 08:55, 3 September 2021
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Developers | |
---|---|
Interplay Entertainment | |
Publishers | |
Electronic Arts | |
Release dates | |
DOS | 1988 |
Key points
- Characters and parties can be imported from The Bard's Tale (see Import characters and parties).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally. Digital versions of The Bard's Tale (2005) include emulated Apple IIgs versions of The Bard's Tale, The Bard's Tale II: The Destiny Knight, and The Bard's Tale III: Thief of Fate.
Essential improvements
Import characters and parties
- Character and party files (
*.TPW
) can be imported from The Bard's Tale.
Import characters/parties[1] |
---|
|
Game data
Save game data location
System | Location |
---|---|
DOS | A:\*.TW A:\SAVE.GAM <path-to-game>\*.TW <path-to-game>\SAVE.GAM |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41900/pfx/[Note 1] |
- Files are stored on a save floppy (when running from floppy) or in the installation folder (when running from the hard drive).
-
SAVE.GAM
contains the current saved game. - The
*.TW
extension is used for both party files and individual characters (party files only store the names of the characters, not the data for the characters). Files are numbered in the order of creation.[1] - Settings are not stored between sessions.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only (toggle with V). | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, Tandy | EGA mode is listed as "RGB monitor" in setup. An additional black & white Composite mode (not Hercules) is also supported.[1] |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | DOS 2.1 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (41900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 Verified by User:Garrett on 3 September 2021