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Difference between revisions of "Symphony"

From PCGamingWiki, the wiki about fixing PC games
 
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
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|upscaling                  = unknown
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|upscaling tech            =
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|upscaling notes            =
 
|vsync                      = true
 
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|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
 
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|invert controller y-axis notes=  
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|xinput controllers        = true
 
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|xbox prompts              = unknown
 
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
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|direct3d versions      = 9.0c
 
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|dos modes              =  
 
|dos modes              =  
 
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|shader model versions  =  
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|shader model versions  = 3.0
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
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|windows arm app        = unknown
 
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|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
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|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
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|linux executable notes =  
 
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Latest revision as of 12:10, 23 November 2022

Symphony
Symphony cover
Developers
Empty Clip Studios
Linux Edward Rudd
Engines
RapidFire Engine
Release dates
Windows August 6, 2012
macOS (OS X) May 27, 2014
Linux May 27, 2014
Taxonomy
Genres Music/rhythm
Series Symphony
Symphony on MobyGames
Symphony on Wikipedia
Symphony
Symphony 2012
Mind Symphony 2019

Key points

This game uses songs found on the player's computer.
Supported file formats includes MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV. AAC and M4A (iTunes). (Windows & OS X)
MP3, OGG, WAV, FLAC and AIFF (Linux)

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com (unavailable)
DRM-free
Windows

DLC and expansion packs

Name Notes
iTunes & m4a Support
Windows

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Empty Clip Studios\Symphony\
macOS (OS X)
Linux $XDG_DATA_HOME/Empty Clip Studios/Symphony/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %APPDATA%\Empty Clip Studios\Symphony\
macOS (OS X)
Linux $XDG_DATA_HOME/Empty Clip Studios/Symphony/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.

Input

In-game control settings.
In-game control settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music and sound effects.
Surround sound
Subtitles
Always on, can't be disabled.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Install Special K by following the Special K Unofficial Guide.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\Symphony.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 3.0 support


References