Difference between revisions of "Swords & Crossbones: An Epic Pirate Story"
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Revision as of 01:08, 4 December 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Epic Devs | |
Release dates | |
Windows | September 30, 2015 |
Linux | September 30, 2015[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\383720\remote\game_settings.xml |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\383720\remote |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Bulgarian | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | 1.8 GHz or better | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04.02 LTS | |
Processor (CPU) | 1.8 GHz or better | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | OpenGL 2.1 compatible |