Difference between revisions of "Strike Vector"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
m (updated template usage) |
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|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |||
− | |||
}} | }} | ||
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|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = Toggle available. | |acceleration option notes = Toggle available. | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = Possibly inside <code>[[#Configuration file(s) location|UDKInput.ini]]</code> | |controller remap notes = Possibly inside <code>[[#Configuration file(s) location|UDKInput.ini]]</code> | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = unknown | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
}} | }} | ||
Revision as of 07:51, 18 September 2015
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Ragequit Corporation | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 28, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/246700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | See How to create private servers. | |
Direct IP |
Other information
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 9 compatible | DirectX 11 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/246700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (246700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.