Difference between revisions of "Strike Suit Zero: Director's Cut"
From PCGamingWiki, the wiki about fixing PC games
PomstaZLesa (talk | contribs) |
m |
||
Line 4: | Line 4: | ||
{{Infobox game/row/developer|Born Ready Games}} | {{Infobox game/row/developer|Born Ready Games}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|Xed}} | {{Infobox game/row/engine|Xed}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|April | + | {{Infobox game/row/date|Windows|April 8, 2014}} |
|steam appid = 288370 | |steam appid = 288370 | ||
|gogcom page = | |gogcom page = | ||
Line 17: | Line 16: | ||
'''Key points''' | '''Key points''' | ||
− | {{ | + | {{ii}} The game requires 64-bit support. |
{{--}} [[Glossary:Multi-monitor|Multi-monitor]] options and FOV can't be changed in mission. | {{--}} [[Glossary:Multi-monitor|Multi-monitor]] options and FOV can't be changed in mission. | ||
− | + | {{--}} No Shadows and Oculus Support yet. On the way.<ref>[http://steamcommunity.com/app/288370/discussions/0/558752450532289148/ DX10 Patch coming soon :: Strike Suit Zero: Director's Cut Community Discussions]</ref> | |
− | {{--}} No Shadows and Oculus Support yet. On the way.<ref>[http://steamcommunity.com/app/288370/discussions/0/558752450532289148/]</ref> | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://strikesuitzero.com/forum/ Official forum] | ||
{{mm}} [http://steamcommunity.com/app/288370/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/288370/discussions/ Steam Community Discussions] | ||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 32: | Line 29: | ||
}} | }} | ||
− | ==Configuration files location== | + | ==Game data== |
+ | ===Configuration files location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row| | + | {{Game data/row|Windows|{{P|game}}\Binary\}} |
}} | }} | ||
Line 50: | Line 48: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = |
|gamesave manager notes= | |gamesave manager notes= | ||
}} | }} | ||
Line 81: | Line 79: | ||
|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = | + | |high frame rate notes = Capped at 60FPS. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 90: | Line 88: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse menu = true | |mouse menu = true | ||
Line 104: | Line 102: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
Line 132: | Line 130: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 141: | Line 137: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 150: | Line 144: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 159: | Line 151: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 168: | Line 158: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
− | |||
− | |||
}} | }} | ||
}} | }} | ||
− | |||
==Issues unresolved== | ==Issues unresolved== | ||
===Higher real FOV=== | ===Higher real FOV=== | ||
− | {{ii}} | + | {{ii}} In missions, the FOV is always higher by 8.4 than set in option menu. This can be seen in a mission when you open the options menu. |
+ | |||
+ | ===Dont support RivaTuner OSD=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Dont show OSD information}} | ||
+ | #Launch SSZ32.exe in /pc/main/Binary/ | ||
+ | }} | ||
==Issues fixed== | ==Issues fixed== | ||
Line 186: | Line 179: | ||
#Go to options menu and change to windowed | #Go to options menu and change to windowed | ||
#After changing to windowed, change back to fullscreen | #After changing to windowed, change back to fullscreen | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 198: | Line 185: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 SP1, 8 |
|minCPU = Intel Core 2 Quad | |minCPU = Intel Core 2 Quad | ||
|minmem = 4 GB | |minmem = 4 GB | ||
|minHD = 5 GB | |minHD = 5 GB | ||
− | | | + | |minDX = 11 |
+ | |minVRAM = 1 GB | ||
+ | |minGPU = Nvidia Geforce GTX 460 | ||
+ | |minGPU2 = AMD Radeon HD 5770 | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Core i5 | |recCPU = Intel Core i5 | ||
|recmem = 8 GB | |recmem = 8 GB | ||
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recGPU = Nvidia Geforce GTX 560 ti |
+ | |recGPU2 = AMD Radeon HD 7850 | ||
+ | |recVRAM = 2 GB | ||
}} | }} | ||
+ | {{ii}} Only 64-bit OSs are officially supported. | ||
{{References}} | {{References}} |
Revision as of 15:53, 16 April 2014
Developers | |
---|---|
Born Ready Games | |
Engines | |
Xed | |
Release dates | |
Windows | April 8, 2014 |
Strike Suit | |
---|---|
Strike Suit Zero | 2013 |
Strike Suit Infinity | 2013 |
Strike Suit Zero: Director's Cut | 2014 |
This page is for Strike Suit Zero Director's Cut. For first game, see Strike Suit Zero.
Key points
- The game requires 64-bit support.
- Multi-monitor options and FOV can't be changed in mission.
- No Shadows and Oculus Support yet. On the way.[1]
General information
Availability
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/288370/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/288370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish |
Issues unresolved
Higher real FOV
- In missions, the FOV is always higher by 8.4 than set in option menu. This can be seen in a mission when you open the options menu.
Dont support RivaTuner OSD
Instructions |
---|
Issues fixed
Not in fullscreen after ALT + TAB
- Sometime after ALT + TAB game is stuck in windowed
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8 | |
Processor (CPU) | Intel Core 2 Quad | Intel Core i5 |
System memory (RAM) | ||
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia Geforce GTX 460 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible | Nvidia Geforce GTX 560 ti AMD Radeon HD 7850 2 GB of VRAM |
- Only 64-bit OSs are officially supported.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (288370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.