Difference between revisions of "Strife"
From PCGamingWiki, the wiki about fixing PC games
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = hackable |
− | |acceleration option notes = | + | |acceleration option notes = Not in DOS version, Use a source port. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Oldschool way - No cursor but mouse movement navigates menus |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = DOS version does not support looking up or down. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Very basic support in DOS version, use a source port for modern suport. |
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Need to enter character name with keyboard |
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Basic support in DOS setup program |
− | |controller sensitivity = | + | |controller sensitivity = hackable |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Use a source port |
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= DOS version does not support looking up or down. |
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = false |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} |
Revision as of 18:47, 12 April 2021
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Developers | |
---|---|
Rogue Entertainment | |
Publishers | |
Velocity Inc. | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | May 15, 1996 |
Strife | |
---|---|
Strife | 1996 |
Strife: Veteran Edition | 2014 |
This page is for the original 1996 version. For the 2014 re-release, see Strife: Veteran Edition. For MOBA game, see Strife (MOBA).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Publisher website | ||||
GOG.com | Included in Strife: Veteran Edition bonus content (not pre-packaged with DOSBox).[1] | |||
Humble Store | ||||
Steam | Included in Strife: Veteran Edition bonus content (pre-packaged with DOSBox) |
Essential improvements
Patches
- Patch 1.2 Last official patch.
Source ports
- Difficultly levels are bugged in ZDoom.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/317040/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\strfsav*.ssg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/317040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Source ports. | ||
Multi-monitor | Supported by GZDoom.[3] See Source ports. | ||
Ultra-widescreen | See Source ports. | ||
4K Ultra HD | See Source ports. | ||
Field of view (FOV) | See Field of View | ||
Windowed | Toggle with Alt+↵ Enter in DOSBox or its source ports, if supported. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See Source ports. | ||
Anti-aliasing (AA) | See Source ports. | ||
Vertical sync (Vsync) | See Source ports. | ||
60 FPS | Capped at 35 FPS;[4] for 60+ FPS, see Source ports. | ||
120+ FPS | See Source ports. | ||
High dynamic range display (HDR) | For GZDoom, use vid_hdr console variable.[5] |
Field of view (FOV)
Use the console (source ports only)[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Not in DOS version, Use a source port. | |
Mouse sensitivity | ||
Mouse input in menus | Oldschool way - No cursor but mouse movement navigates menus | |
Mouse Y-axis inversion | DOS version does not support looking up or down. | |
Controller | ||
Controller support | Very basic support in DOS version, use a source port for modern suport. | |
Full controller support | Need to enter character name with keyboard | |
Controller remapping | Basic support in DOS setup program | |
Controller sensitivity | Use a source port | |
Controller Y-axis inversion | DOS version does not support looking up or down. |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by Kostov |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | A source port is required. See Source ports. | |
Software renderer | ||
Vulkan | See Source ports. | |
DOS video modes | VGA |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | A source port is required for 64-bit. See Source ports. | |||
Linux | See Source ports. |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486DX2 | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/317040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (317040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Release: The Original Strife: Veteran Edition, page 2 - Forum - GOG.com
- ↑ Crank that difficulty, page 1 - Forum - GOG.com
- ↑ ZDoom 2.5.0 changelog - last accessed on October 11, 2018
- ↑ VOGONS • View topic - Doom in DOS: Original vs Source Ports - last accessed on December 15, 2017
- ↑ ZDoom • View topic - GZDoom 3.5.1 Released