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Difference between revisions of "SteamWorld Dig"

From PCGamingWiki, the wiki about fixing PC games
m
(Updated based on my experience with game.)
Line 51: Line 51:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
Line 61: Line 61:
 
|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
Line 69: Line 69:
 
|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|oculus rift                = false
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 
|120hz                      = unknown
 
|120hz                      = unknown
Line 81: Line 81:
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = See [[#Remapping|Remapping]]
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 93: Line 93:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = See [[#Remapping|Remapping]]
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
}}
 
}}
 +
 +
===[[Remapping]]===
 +
To edit controls, read readme.txt to find out the syntax necessary and then create a file called controls.cfg in the same folder. Both should be located in the following folder depending on OS:
 +
* Windows default: C:\Users\<YOUR_NAME>\Documents\My Games\SteamWorld Dig
 +
* Mac default: ~/Library/ApplicationSupport/SteamWorld Dig (you may need to show hidden files to access this folder)
 +
* Linux default: ~/.local/share/SteamWorldDig (uses $XDG_DATA_HOME if set)
 +
  
 
==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
Line 111: Line 118:
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
 +
 +
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
 +
 +
|minOS    = XP
 +
|minproc  = 2 GHz
 +
|minmem  = 256 MB
 +
|minHD    = 190 MB
 +
|minGPU  = OpenGL 2.1-compatible, ARB_framebuffer_object support
 +
|minVRAM  = 256 MB
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = OS X
 +
 +
|minOS    = 10.6
 +
|minproc  = 2 GHz
 +
|minmem  = 256 MB
 +
|minHD    = 120 MB
 +
|minGPU  = OpenGL 2.1-compatible, ARB_framebuffer_object support
 +
|minVRAM  = 256 MB
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = Linux
 +
 +
|minOS    =
 +
|minproc  = 2 GHz
 +
|minmem  = 256 MB
 +
|minHD    = 80 MB
 +
|minGPU  = OpenGL 2.1-compatible, ARB_framebuffer_object support
 +
|minVRAM  = 256 MB
 +
}}
 +
 
[[Category:Windows]][[Category:OS X]][[Category:Linux]]
 
[[Category:Windows]][[Category:OS X]][[Category:Linux]]

Revision as of 21:17, 6 December 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
SteamWorld Dig
SteamWorld Dig cover
Developers
Image & Form
Release dates
Windows December 5, 2013
macOS (OS X) December 5, 2013
Linux December 5, 2013

Key points

Port of a 3DS game of the same name.

General information

Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Remapping

To edit controls, read readme.txt to find out the syntax necessary and then create a file called controls.cfg in the same folder. Both should be located in the following folder depending on OS:

  • Windows default: C:\Users\<YOUR_NAME>\Documents\My Games\SteamWorld Dig
  • Mac default: ~/Library/ApplicationSupport/SteamWorld Dig (you may need to show hidden files to access this folder)
  • Linux default: ~/.local/share/SteamWorldDig (uses $XDG_DATA_HOME if set)


Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 190 MB
Video card (GPU) OpenGL 2.1-compatible, ARB_framebuffer_object support
256 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 120 MB
Video card (GPU) OpenGL 2.1-compatible, ARB_framebuffer_object support
256 MB of VRAM
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 80 MB
Video card (GPU) OpenGL 2.1-compatible, ARB_framebuffer_object support
256 MB of VRAM