Difference between revisions of "Star Wraith 2"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Download missing d3drm.dll|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Download missing d3drm.dll|ref={{cn|date=July 2016}}}} | ||
− | # Download [ | + | # Download [https://community.pcgamingwiki.com/files/file/3-direct3d-retained-mode-dll-d3drmdll/ d3drm.dll]. |
# Extract it into the installation folder. | # Extract it into the installation folder. | ||
# The game will now start correctly. | # The game will now start correctly. |
Revision as of 13:20, 6 May 2017
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Developers | |
---|---|
StarWraith 3D Games | |
Publishers | |
Magnussoft | |
Release dates | |
Windows | 2000 |
Star Wraith | |
---|---|
Star Wraith | 1999 |
Star Wraith 2 | 2000 |
Star Wraith: Shadows of Orion | 2002 |
Star Wraith IV: Reviction | 2004 |
Key points
- Install outside Program Files and add missing d3drm.dll to prevent issues on Windows Vista and later.
- Re-released as freeware in 2003 to promote Star Wraith: Shadows of Orion.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Freeware version. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Issues fixed
"d3drm.dll is missing from your computer" error at launch
-
d3drm.dll
is not included in Windows Vista and later.
Instructions |
---|
Game doesn't save
- Star Wraith 2 can't save settings or user data in a protected location. Install outside Program Files.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME | 98 or higher |
Processor (CPU) | 300 MHz | 700 MHz or higher |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Support for alpha-blending, lighting, and fog 8 MB of VRAM DirectX 7 compatible | 64 MB of VRAM |