Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Star Citizen"

From PCGamingWiki, the wiki about fixing PC games
(Field of View cannot be changed anymore, a bunch of effects cannot be turned off - at all. This is very likely to lead to a sizeable amount of people not being able to play the game without feeling terrible during or after playing the game.)
(added information on how to change FoV)
Line 20: Line 20:
 
{{ii}} [https://forums.robertsspaceindustries.com/discussion/43010/list-of-all-known-bugs/p1 List of known bugs]
 
{{ii}} [https://forums.robertsspaceindustries.com/discussion/43010/list-of-all-known-bugs/p1 List of known bugs]
 
{{mm}} [https://forums.robertsspaceindustries.com/ RSI Community Forums]
 
{{mm}} [https://forums.robertsspaceindustries.com/ RSI Community Forums]
{{--}} Field of View is low and cannot be modified. Motion Blur, Depth of Field, Bloom, Headbob, Radial Blur and all other effects cannot be turned off.
+
{{--}} Depth of Field, Bloom, Headbob, Radial Blur and most other effects cannot be turned off (at least by themselves).
  
 
==Availability==
 
==Availability==
Line 56: Line 56:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]] for old fix.
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]] for fix.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 91: Line 91:
 
{{Fixbox/fix|Modify field of view|ref=<ref>[https://forums.robertsspaceindustries.com/discussion/44802/working-fov-adjustment-tweaking-for-hangar-module-and-possible-others Working FOV adjustment tweaking for hangar module and possible others. - RSI Community Forums]</ref>}}
 
{{Fixbox/fix|Modify field of view|ref=<ref>[https://forums.robertsspaceindustries.com/discussion/44802/working-fov-adjustment-tweaking-for-hangar-module-and-possible-others Working FOV adjustment tweaking for hangar module and possible others. - RSI Community Forums]</ref>}}
 
# Navigate to your [[#Game data|system configuration location]].
 
# Navigate to your [[#Game data|system configuration location]].
# Open the file <code>system.cfg</code> with your text editor of choice.
+
# create the file <code>user.cfg</code> and edit it using your text editor of choice.
 
# Place Con_restricted = 0 at the top of the text file to enable these settings.
 
# Place Con_restricted = 0 at the top of the text file to enable these settings.
 
# Add the variables and modify the values with your desired field of view.
 
# Add the variables and modify the values with your desired field of view.
 
# Field of View is vertical. Use the vertical [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] to calculate value to put into config files.
 
# Field of View is vertical. Use the vertical [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] to calculate value to put into config files.
{{ii}} The maximum value for all of these is 80 (~110 horizontal on a 16:9 screen).
+
{{ii}} UI elements rendered in front of the character will be weird now, and putting on a helmet will severely reduce your field of vision.
<pre>cl_FOV = 30
+
<pre>cl_FOV = 74
r_DrawNearFOV = 30
+
r_DrawNearFOV = 74
pl_movement.power_sprint_target_FOV = 30</pre>
+
pl_movement.power_sprint_target_FOV = 74</pre>
 
}}
 
}}
  
Line 219: Line 219:
 
|novint falcon notes        =  
 
|novint falcon notes        =  
 
|oculus rift                = true
 
|oculus rift                = true
|oculus rift notes          = Have fun getting motion sick incredibly quickly.
+
|oculus rift notes          =  
 
|razer hydra                =  
 
|razer hydra                =  
 
|razer hydra notes          =  
 
|razer hydra notes          =  

Revision as of 20:33, 15 September 2015

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Star Citizen
Star Citizen cover
Developers
Cloud Imperium Games
Behaviour Interactive
Publishers
Cloud Imperium Games
Engines
CryEngine (4th generation)
Release dates
Windows 2016
Linux TBA[1]
Star Citizen on Wikipedia

General information

List of known bugs
RSI Community Forums
Depth of Field, Bloom, Headbob, Radial Blur and most other effects cannot be turned off (at least by themselves).

Availability

Source DRM Notes Keys OS
Official website
DRM details are not known
When a 40 Gb version was leaked, there was a steam_api64.dll file in it, suggesting possible integration into Steam in the future.
Error: OS parameter cannot be empty

Game data

Configuration file(s) location

Template:Game data/row
System Location
Additional settings can be placed in <path-to-game>\CitizenClient\user.cfg
User settings are stored in <path-to-game>\CitizenClient\USER\game.cfg

Save game data location

Template:Game data/row
System Location

Video settings

Graphical settings.
Graphical settings.

Template:Video settings

Widescreen resolution

Only a small selection of resolutions to choose from in-game.
Instructions

Field of view (FOV)

Instructions

Borderless fullscreen windowed

Basic feature fully supported by the engine, not available in the in-game options.
Instructions

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Not available in a current version, but planned for final release.[citation needed]
Online play

Connection types

Type Native Notes
Peer-to-peer
Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections.
Dedicated
Not available to users in a current version, but planned for final release (CIG servers are currently used).
Self-hosting
Not available in a current version, but planned for final release.

Ports

Protocol Port(s) and/or port range(s)
TCP 8000-8005
UDP 64090, 64092
Universal Plug and Play (UPnP) support status is unknown.

VR support

Issues fixed

Unable to download manifest

Instructions

No users logged in

Instructions

A newer version of Microsoft Visual 2010 has been installed during installation

Instructions

System requirements

These are estimated system requirements and may change for the final release of the game.
Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) Intel Sandy Bridge Quad Core CPU 3GHz, AMD FX 3GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 26 GB
Video card (GPU) AMD HD7870 / NVidia GTX 670
1 GB of VRAM
DirectX 11 compatible

References