SimCity 3000
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Developers | |
---|---|
Maxis | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | January 31, 1999 |
Mac OS (Classic) | 1999 |
Linux | 2000 |
SimCity | |
---|---|
Subseries of Sim | |
SimCity (1989) | 1989 |
SimCity 2000 | 1994 |
SimCity 2000 Network Edition | 1996 |
SimCopter | 1996 |
Streets of SimCity | 1997 |
SimCity 3000 | 1999 |
SimCity 4 | 2003 |
SimCity Societies | 2007 |
SimCity (2013) | 2013 |
Key points
- Use the compatibility fixes to fix issues with the interface frame rate and windowed mode on modern versions of Windows.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Unlimited Edition. |
Essential improvements
Skip intro videos
Instructions |
---|
Patches
The latest Patch updates the game and adds the Building Architect Tool. This patch is also available for the World Edition and Linux.
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
- Cities (
*.sc3
) can be saved anywhere; this is the default location.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Windowed
- The game must be running in 16-bit color mode (you can use the compatibility fixes to apply this).
Instructions |
---|
Input settings
Audio settings
Issues fixed
Slow interface movement
Use the compatibility fixes to fix issues with interface frame rates on modern versions of Windows.
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | 95, 98 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 233 MHz |
System memory (RAM) | 32 MB | 32 MB |
Hard disk drive (HDD) | 230 MB | 230 MB |
Video card (GPU) | DirectDraw compatible 2 MB of VRAM | DirectDraw compatible 4 MB of VRAM |
References
Categories:
- Stubs
- Windows
- Mac OS
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)