Difference between revisions of "Shoot Many Robots"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes) |
m (→[[Save game cloud syncing]]: misc. fixes) |
||
Line 38: | Line 38: | ||
===[[Save game cloud syncing]]=== | ===[[Save game cloud syncing]]=== | ||
− | {{Save | + | {{Save game cloud syncing |
− | | | + | |origin = |
− | + | |origin notes = | |
− | |origin | + | |steam cloud = false |
− | | | + | |steam cloud notes = |
− | | | + | |uplay = |
− | | | + | |uplay notes = |
− | | | + | |gamesave manager = true |
− | | | + | |gamesave manager notes= |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
}} | }} | ||
Revision as of 12:36, 8 November 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Demiurge Studios | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | April 6, 2012 |
Key points
- No local co-op, unlike the console versions.
General information
Availability
Improvements
Initial Startup
After starting Shoot Many Robots, it will load a page in one's default browser asking whether to use duckduck, which is an optional matchmaking and leaderboard service to Steam. This page load can be disabled in the options menu, and there is no particular disadvantage to disabling duckduck because Steam can handle matchmaking instead.[1]
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB DirectX 9.0c-compatible video card | 512 MB GeForce 8800 GTX or ATI Radeon HD 3870 or better |