Difference between revisions of "Shattered Horizon"
From PCGamingWiki, the wiki about fixing PC games
(Added in the VR support, API and Middleware tables.) |
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==Video settings== | ==Video settings== | ||
− | + | {{Image|Shattered Horizon Video.png|In-game video settings.}} | |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/shattered-horizon | |wsgf link = http://www.wsgf.org/dr/shattered-horizon | ||
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==Input settings== | ==Input settings== | ||
− | + | {{Image|Shattered Horizon Controls.png|In-game control settings.}} | |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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==Audio settings== | ==Audio settings== | ||
− | + | {{Image|Shattered Horizon Audio.png|In-game audio settings.}} | |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 10:02, 4 May 2015
Developers | |
---|---|
Futuremark Games Studio | |
Engines | |
3DMark Vantage | |
Release dates | |
Windows | November 4, 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Incorrect store name. See here for available options. |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/18110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | A guide can be found here. | |
Self-hosting | Can only create new games externally. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015-27018 |
UDP | 27015-27018 |
- Universal Plug and Play (UPnP) support status is unknown.
- These are the default ports used. They can be changed on server creation
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 | |
Shader Model support | 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo E6600 AMD Athlon 64 X2 5600+ |
Intel Core 2 Quad Q6600 AMD Phenom II X4 940 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3870 256 MB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 260 ATI Radeon HD 4870 512 MB of VRAM |
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