Sébastien Loeb Rally EVO
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Revision as of 12:06, 18 July 2022 by SargeCassidy (talk | contribs) (→Audio: Set focus loss mute to always on.)
Developers | |
---|---|
Milestone S.r.l. | |
Release dates | |
Windows | January 29, 2016 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Off-roading |
Art styles | Realistic |
Themes | Contemporary |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Special Edition also available. | |||
Humble Store | Special Edition also available. | |||
Green Man Gaming |
- A demo is available.
Version differences
Special Edition
- Includes the base game and the Season Pass.
Monetization
Type | Notes |
---|---|
DLC | DLCs add new cars, tracks and career events. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Included in the Special Edition. | |
Pikes Peak Pack Suzuki Escudo PP | Included in the Season Pass. | |
Pikes Peak Pack Peugeot 405 T 16 PP | Included in the Season Pass. | |
Class S The Prototypes | Included in the Season Pass. | |
Rallycross Pack | Included in the Season Pass. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | No microtransactions are present in the game. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Milestone\SLREVO\Saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355060/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Milestone\SLREVO\Config.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- Video settings can be changed only in the launcher.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay with centered HUD. Menus and loading screens are pillarboxed to 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Unknown method. Off, 2x, 4x, 8x. | ||
Vertical sync (Vsync) | Full and Half options available. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Pause and Respawn cannot be remapped. | |
Mouse acceleration | Mouse is not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Pause cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
- The developer provided compability lists for three controller manufacturers: Fanatec, Logitech and Thrustmaster.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Engine, Race SFX, Menu SFX, Music, Voiceover and Co-Driver sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish |
Network
- Requires a Milestone account to access.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 | Versus Two modes available: Special Stage and Rallycross. 16 players for Special Stage and 6 players for Rallycross. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32-bit executable is available only on 32-bit Windows and the 64-bit executable is available only on 64-bit Windows. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Quad Q6600 2.40 GHz AMD A6-3670K 2.70 GHz |
Intel Core i5-4690K 3.5 GHz AMD FX-6300 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 660Ti AMD Radeon R9 270X DirectX 10 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 290 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/355060/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (355060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.