Difference between revisions of "Rise and Fall: Civilizations at War"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = Rise and Fall Civilizations at War - Cover.jpg | |cover = Rise and Fall Civilizations at War - Cover.jpg | ||
Line 11: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 12, 2006}} | {{Infobox game/row/date|Windows|June 12, 2006}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | Multiple select, Point and select, Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, RTS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Classical }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 7831 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 25366 | ||
|wikipedia = Rise and Fall: Civilizations at War | |wikipedia = Rise and Fall: Civilizations at War | ||
|winehq = 3701 | |winehq = 3701 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 27: | Line 49: | ||
===Patches=== | ===Patches=== | ||
{{ii}} [https://www.patches-scrolls.de/patch/3444/7 Patch 1.15] is the latest patch. | {{ii}} [https://www.patches-scrolls.de/patch/3444/7 Patch 1.15] is the latest patch. | ||
+ | |||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Invalidate the corresponding files|ref=<ref name="2024-02-11">{{Refcheck|user=Gryfu|date=2024-02-11|comment=}}</ref>|fix= | ||
+ | # Go to {{folder|{{p|game}}\Data\Movies}}. | ||
+ | # Delete, move or rename {{file|license.bik}}, {{file|Midway Bink.bik}}, {{file|nvidia.bik}}, and {{file|Opening Video.bik}}. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|game}}\Data\Saved Games}} | {{Game data/saves|Windows|{{p|game}}\Data\Saved Games}} | ||
+ | }} | ||
+ | {{ii}} Campaign progress is stored in {{folder|{{p|game}}\Users\default}}. | ||
+ | |||
+ | ===Portable install=== | ||
+ | {{ii}} The following moves the user files into a portable data folder, allowing game data to be moved between machines using e.g. a USB flash drive. | ||
+ | |||
+ | {{Fixbox|description=Set up a portable install using PortableApps:|ref=<ref>{{Refcheck|user=XJDHDR|date=July 21, 2019|comment=}}</ref>|fix= | ||
+ | <ol> | ||
+ | <li>Navigate to [https://sourceforge.net/projects/xjdhdr-random-code/files/Game_related_files/Rise_and_Fall_-_Civilizations_at_War/ this repository], then download one of the following PortableApps installers: | ||
+ | <ul> | ||
+ | <li>'''If the game is already installed:''' | ||
+ | <pre>RiseAndFallCivilizationsAtWarPortable-XJDHDR_1.15_Development_Test_{version}_English.paf.exe</pre></li> | ||
+ | <li>'''If the game is not already installed''', so the installer should also download the free version of the game: | ||
+ | <pre>RiseAndFallCivilizationsAtWarPortable-XJDHDR_1.15_Development_Test_{version}_English_online.paf.exe</pre></li> | ||
+ | </ul></li> | ||
+ | <li>Run the PortableApps installer that you downloaded.</li> | ||
+ | <li>If the game was already installed its files must now be moved over to the PortableApps install location: | ||
+ | <ol><li>Browse to <code><PortableApps-Launcher>\App</code></li> | ||
+ | <li>Create a new folder named {{folder|Rise and Fall; Civilizations at War}}.</li> | ||
+ | <li>Navigate to {{folder|{{p|game}}}} and copy all of the files from there into the newly created folder.</li></ol> | ||
+ | </li> | ||
+ | <li>Launch the game using <code><PortableApps-Launcher>\RiseAndFallCivilizationsAtWarPortable-XJDHDR.exe</code></li> | ||
+ | </ol> | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Video Settings..jpg|Video Settings.}} | {{Image|Video Settings..jpg|Video Settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/rise-and-fall-civilizations-war |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Can be enabled under [[#Configuration file(s) location|Configuration file(s) location]]\Wait for VSync | |vsync notes = Can be enabled under [[#Configuration file(s) location|Configuration file(s) location]]\Wait for VSync | ||
Line 71: | Line 125: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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}} | }} | ||
− | ===Enable | + | ===Enable in-game clock=== |
{{ii}} The game can display a little clock showing the game speed & map time but the setting cannot be found in any menu. | {{ii}} The game can display a little clock showing the game speed & map time but the setting cannot be found in any menu. | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Press {{Key|F11}} in-game to toggle the clock.|ref=<ref name="2019-06-13">{{Refcheck|user=Nessy|date=2019-06-13|comment=}}</ref>|fix= |
− | + | {{mm}} Alternatively go to [[#Configuration file(s) location|Configuration file(s) location]] and set '''ClockDisplay''' to 1. | |
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Rise And Fall Input Settings..jpg|Input Settings.}} | {{Image|Rise And Fall Input Settings..jpg|Input Settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 148: | Line 202: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Rise And Fall Audio Settings..jpg|Audio Settings.}} | {{Image|Rise And Fall Audio Settings..jpg|Audio Settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = EAX, EAX2, EAX3. Use DS3D restoration for EAX. |
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 11:34, 12 April 2024
Developers | |
---|---|
Stainless Steel Studios | |
Midway Games San Diego | |
Publishers | |
Midway Games | |
Engines | |
Titan 2.0 | |
Release dates | |
Windows | June 12, 2006 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Multiple select, Point and select, Direct control |
Genres | Action, RTS |
Themes | Classical |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Rise and Fall: Civilizations at War is a singleplayer and multiplayer action and RTS game.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
- Patch 1.15 is the latest patch.
Skip intro videos
Invalidate the corresponding files[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Midway Home Entertainment\Rise and Fall |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Data\Saved Games[Note 2] |
- Campaign progress is stored in
<path-to-game>\Users\default
.
Portable install
- The following moves the user files into a portable data folder, allowing game data to be moved between machines using e.g. a USB flash drive.
Set up a portable install using PortableApps:[4] |
---|
|
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | The HUD is stretched. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Can be enabled under Configuration file(s) location\Wait for VSync | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Enable in-game clock
- The game can display a little clock showing the game speed & map time but the setting cannot be found in any menu.
Press F11 in-game to toggle the clock.[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Inverts the mouse Y-axis in hero mode. | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX, EAX2, EAX3. Use DS3D restoration for EAX. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | GameSpy services have been shut down;[6] see GameSpy for workarounds. | ||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.6g[7] |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
System requirements
Windows[8] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4, 1.5 GHz AMD Athlon 2000+, Sempron 2200+ |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon series 9500, 9600, 9700, 9800, X300, X600, X800 Nvidia GeForce 3, 4, FX 5200, 5600, 5700, 5800, 5900, 5950, GT 6600, 6800 Intel Extreme Graphics 915GM-FR, 915 GGM, 900G 64 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | DirectX 9.0c compatible | |
Other | 16X speed DVD or 4x speed CD/DVD |
Notes
- ↑ This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Verified by User:Gryfu on 2024-02-11
- ↑ Verified by User:XJDHDR on July 21, 2019
- ↑ Verified by User:Nessy on 2019-06-13
- ↑ Pricing | GameSpy Technology
- ↑ Verified by User:Nessy on 2019-06-09
- Version number found in Mss32.dll in the game installation folder.
- ↑ Rise & Fall: Civilizations at War (2006) Windows box cover art - MobyGames - last accessed on 2017-01-03