Difference between revisions of "Rally Trophy"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→API: updated template usage) |
||
Line 228: | Line 228: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 11:11, 29 May 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bugbear Entertainment | |
Publishers | |
JoWood Productions | |
Release dates | |
Windows | November 20, 2001 |
Key points
- Install Microsoft DirectInput Mapper to fix remapping issues on Windows Vista and later.
Availability
Essential improvements
Patches
- See 1.01 patch.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Widescreen resolution
Use Rally Trophy Widescreen Fix[citation needed] |
---|
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 6 | |||
Online play | 6 |
Issues fixed
Can't remap controls
- Choosing the configure controllers option shows only a brief black screen without this fix.
Install Microsoft DirectInput Mapper[citation needed] |
---|
Install the Microsoft DirectInput Mapper. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[1] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000 |
Processor (CPU) | Intel 300 MHz AMD 300 MHz | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D accelerator 8 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |