Difference between revisions of "Quantum Conundrum"
From PCGamingWiki, the wiki about fixing PC games
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = Xbox | |button prompts = Xbox | ||
|button prompts notes = | |button prompts notes = |
Revision as of 08:41, 15 April 2018
Developers | |
---|---|
Airtight Games | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 21, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
The Desmond Debacle | ||
IKE-aramba! | ||
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\UnrealEngine3\TryGame\Config\ <path-to-game>\TryGame\Config\[Note 1] <path-to-game>\Engine\Config\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\200010\remote\profile.bin |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Use GeDoSaTo[citation needed] |
---|
|
Anisotropic filtering (AF)
Change Anisotropic Filtering(AF) Level[citation needed] |
---|
|
Vertical sync (Vsync)
Disable Vsync[citation needed] |
---|
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input settings
Controller remapping
Controller Remapping[citation needed] |
---|
Notes
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Quantum Conundrum. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
.ini FPS Boost
- Available for both mid and low-spec computers
.ini Hotfix[1] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (SP1) | |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz AMD Athlon x2 64 3800+ |
Intel Core 2 Duo 3.0 GHz E8400 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.75 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 2900 512 MB of VRAM | Nvidia GeForce 9500 GT ATI Radeon HD 2900 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/200010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (200010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.