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Quake III Arena

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:05, 24 August 2013 by AussieGav (talk | contribs) (Added fixes for menu glitches and crash on exit)
Template:Infobox game/row/linporter
Quake III Arena
Cover image missing, please upload it
Developers
id Software
Publishers
Activision
Engines
id Tech 3
Quake III Arena on Wikipedia
Quake
Quake 1996
Quake II 1997
Quake III Arena 1999
Quake 4 2005
Enemy Territory: Quake Wars 2007
Quake Live 2010
Quake II RTX 2019
Quake Enhanced 2021
Quake Champions 2022
Quake II Enhanced 2023

For the free-to-play version, see Quake Live.

Key points

Engine is open source with modern multi-platform ports available; see Source Ports
Runs well on low end hardware
Active community
Easy to mod for
Most people have moved on to using Quake Live for multiplayer

General information

Quake Wiki - A detailed wiki for every Quake game made.
Steam Users' Forums - The Steam forums for the Quake series.
Planet Quake - Very old hub for all Quake games. Has mods, guides, and news on the Quake communities.
Func_Msgboard - The mapper hub, new map releases, technique improvements.
bit7.org/quake - Community site with extensive mirrors section, reviews and details on editions of the game.

Availability

Template:Availability Table

Versions

Vanilla

The original, closed-source versions of the game still work for online multiplayer and are the ones distributed via the Steam platform. Many users may prefer to use more recent, improved engines based on the source code release.

Quake Live

id Software launched a free-to-play browser-based port of Quake III titled Quake Live. Most players have migrated to this service to continue playing, as it adds new features and game modes, and improves compatibility with newer systems.

Source Ports

While the original Quake III Arena point releases still work on modern systems, the release of the engine's source code has enabled the creation of additional variants that improve upon the game but are backwards compatible for multiplayer play. These versions do not support PunkBuster anti-cheat and thus cannot connect to servers using it, though very few still exist.

ioquake3

ioquake3 is a port of the engine to SDL to assist in multi-platform development of stand-alone mods for the Quake III engine. For improvements this port provides, see the Improvements section.

Fixes

Instructions
Instructions

Game data

File:Quake III Options.jpg
In-game general settings.
File:Quake III Video.jpg
In-game graphics settings.

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video settings

Aspect Ratio and Field of View

The game does not automatically adjust the aspect ratio to match widescreen resolutions. Certain cvars may be set to fix this:

  • r_mode -1 sets the display mode to the custom resolution specified by the following cvars.
  • r_customwidth, r_customheight set the custom display mode.
  • r_customaspect sets the aspect ratio for the 3D scene (not the HUD or menus!). Set this to the horizontal screen ratio (i.e. for 16:10, set this to 1.6)

Input settings

File:Quake III Input.jpg
In-game input settings.

Template:Input Settings

Audio settings

File:Quake III Audio.png
In-game audio settings.

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 95/Windows NT 4.0
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 25 MB