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Difference between revisions of "Pixel Dungeon"

From PCGamingWiki, the wiki about fixing PC games
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|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 120 MB
 
|minHD    = 120 MB
|minGPU  = OpenGL 3.0, 256Mb RAM
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|minGPU  =  
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|minOGL  = 3.0
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|minVRAM  = 256 MB
  
 
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|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 120 MB
 
|minHD    = 120 MB
|minGPU  = OpenGL 3.0, 256Mb RAM
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|minGPU  =  
 +
|minOGL  = 3.0
 +
|minVRAM  = 256 MB
  
 
|recOS    =  
 
|recOS    =  
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|minRAM  = 1 GB
 
|minRAM  = 1 GB
 
|minHD    = 120 MB
 
|minHD    = 120 MB
|minGPU  = OpenGL 3.0, 256Mb RAM
+
|minGPU  =  
 +
|minOGL  = 3.0
 +
|minVRAM  = 256 MB
  
 
|recOS    =  
 
|recOS    =  

Revision as of 12:09, 2 February 2018

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Pixel Dungeon
Pixel Dungeon cover
Developers
Retronic Games
Release dates
Windows May 29, 2015
macOS (OS X) May 29, 2015[citation needed]
Linux May 29, 2015[citation needed]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) 1.7+ GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 120 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.8
Processor (CPU) 1.7+ GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 120 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) 1.7+ GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 120 MB
Video card (GPU) 256 MB of VRAM
OpenGL 3.0 compatible

References