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Difference between revisions of "Pavlov VR"

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m (→‎VR support: updated template usage)
(Major edits related to Pavlov VR; includes basic information as well as status of VR support.)
Line 27: Line 27:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{P|localappdata}}\Pavlov\Saved\Config\WindowsNoEditor}}
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
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|fov                        = unknown
 
|fov                        = unknown
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
Line 70: Line 70:
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = 90 FPS target on Oculus/Vive.
|120 fps                    = unknown
+
|120 fps                    = n/a
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|color blind                = unknown
 
|color blind                = unknown
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==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = unknown
+
|controller support        = true
|controller support notes  =  
+
|controller support notes  = No standard gamepads. Official support for Vive, Oculus Touch input is recognized with minor accomodations/remaps.
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = Presets change based on snap-turning/locomotion settings.
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|button prompts            = unknown
 
|button prompts            = unknown
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|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 122: Line 122:
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
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|htc vive                    = true
 
|htc vive                    = true
 
|htc vive notes              =  
 
|htc vive notes              =  
|oculus rift                = false
+
|oculus rift                = hackable
|oculus rift notes          =  
+
|oculus rift notes          = Partial support. Vive models in-game, but with remapped controls and snap turning.  Official support coming late 2017/early 2018.
 
|osvr                        = unknown
 
|osvr                        = unknown
 
|osvr notes                  =  
 
|osvr notes                  =  
Line 221: Line 221:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|minOS    = 7
 
|minOS    = 7
|minCPU  = Quad Core 3 GHz +
+
|minCPU  = Intel Quad Core 3 GHz +
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 4 GB
 
|minGPU  = Nvidia GeForce GTX 970
 
|minGPU  = Nvidia GeForce GTX 970
  
 
|recOS    = 10
 
|recOS    = 10
 
|recCPU  =  
 
|recCPU  =  
|recRAM  =  
+
|recRAM  = 8 GB
|recHD    =  
+
|recHD    = 12+ GB<ref>{{Refurl|url=http://steamcommunity.com/app/555160/discussions/0/1489992080506165667/#c1489992080507284118|title="False Advertisement in System Requirements" (Steam Discussions)|date=Nov 24, 2017}}</ref>
 
|recGPU  = Nvidia GeForce GTX 980 ti or GTX 1070
 
|recGPU  = Nvidia GeForce GTX 980 ti or GTX 1070
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 17:50, 24 November 2017

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Pavlov VR
Pavlov VR cover
Developers
davevillz
Release dates
Windows Early access

Warnings

This game requires a virtual reality headset (see VR support for details).

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/555160/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/555160/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
Partial support. Vive models in-game, but with remapped controls and snap turning. Official support coming late 2017/early 2018.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Quad Core 3 GHz +
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 970

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References