Difference between revisions of "Pac-Man: Adventures in Time"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
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}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
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− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 08:35, 23 March 2018
Developers | |
---|---|
Creative Asylum | |
Mindseye | |
Publishers | |
Hasbro Interactive | |
Hasbro Interactive Worldwide | |
Engines | |
Paradox Engine | |
Release dates | |
Windows | October 31, 2000 |
⤏ Go to series page | |
Pac-Man | 1983 |
Ms. Pac-Man (series) | |
Jr. Pac-Man | 1988 |
Super Pac-Man | 1989 |
Pac-in-Time | 1995 |
Pac-Man: Adventures in Time | 2000 |
Pac-Man All-Stars | 2002 |
Pac-Man World (series) | |
Pac-Man Pizza Parlor | 2010 |
Pac-Man Championship Edition (series) | |
Pac-Man and the Ghostly Adventures | 2013 |
Pac-Man Museum | 2014 |
Arcade Game Series: Pac-Man | 2016 |
Pac-Man 256 | 2016 |
Pac-Man Party Royale | 2019 |
Pac-Man Museum+ | 2022 |
Pac-Man Mega Tunnel Battle: Chomp Champs | 2024 |
Key points
- Game works great without any external applications or modifications.
- Native support for tri-linear texture filtering, VSYNC, and Anti-Aliasing through
-setup
command line argument - Can be unstable depending on graphics card and processor
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only release |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\pac-man.exe[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\slot#.dat[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Labeled as Hot Seat in the menu. Dot Mania, Time Bomb, Ghost Tag |
||
LAN play | 4 | Versus Labeled as Network in the menu. Can use IPX, TCP/IP, or Serial (2 player only). Use TCP/IP if you're using a standard, modern day Ethernet cable. Dot Mania, Time Bomb, Ghost Tag. |
||
Online play | 4 | Versus Labeled as Internet in the menu. Requires host IP. Can use IPX, TCP/IP, or Serial (2 player only). Dot Mania, Time Bomb, Ghost Tag |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Require host IP address to connect to online gameplay. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Must use TCP/IP. No wireless play. | |
Direct IP | Require host IP address to connect to online gameplay. |
Issues fixed
Can't Access the Graphics and Sound Setup Menu
- The game, by default, sets up the Start Menu shortcut to go to the setup window as well.
Create a New Shortcut[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | RGB Software Emulation, HAL, and T&L HAL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium II 233 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 64 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).