Difference between revisions of "PCSX2"
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'''Key points''' | '''Key points''' | ||
− | {{ii}} Emulator for the Sony [[Emulation:PlayStation 2|PlayStation 2]] | + | {{ii}} Emulator for the Sony [[Emulation:PlayStation 2|PlayStation 2]]. |
{{ii}} Uses high-level emulation. | {{ii}} Uses high-level emulation. | ||
{{ii}} Open-source and is still actively developed.<ref>[https://github.com/PCSX2/pcsx2/commits/master GitHub Commits activity]</ref> | {{ii}} Open-source and is still actively developed.<ref>[https://github.com/PCSX2/pcsx2/commits/master GitHub Commits activity]</ref> | ||
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{{Input | {{Input | ||
|key remap = hackable | |key remap = hackable | ||
− | |key remap notes = | + | |key remap notes = Can be changed in the PCSX2_keys.ini.default file. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
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|vorpx = true | |vorpx = true | ||
|vorpx modes = 2D | |vorpx modes = 2D | ||
− | |vorpx notes = The Emulator can be played with the VR Driver [https://www.vorpx.com | + | |vorpx notes = The Emulator can be played with the VR Driver [https://www.vorpx.com vorpX].<br>'''Note:''' PCSX2 is not listed on the official vorpX game list but has a profile on the factory profile list. 3D is not confirmed yet. You may follow the discussion in the [https://www.vorpx.com/forums/search/PCSX2/ vorpX forum] on how this is developing. |
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
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|minOS = 8.1 or newer (32 or 64 bit) | |minOS = 8.1 or newer (32 or 64 bit) | ||
− | |minCPU = Dual | + | |minCPU = Dual core with four threads |
|minCPU2 = | |minCPU2 = | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
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|minDX = 10 | |minDX = 10 | ||
|minOGL = 3.0 | |minOGL = 3.0 | ||
− | |minother = CPU | + | |minother = CPU supporting SSE4.1. |
|minaudio = | |minaudio = | ||
|recOS = 10 (64-bit) | |recOS = 10 (64-bit) | ||
− | |recCPU = Quad | + | |recCPU = Quad core |
|recCPU2 = | |recCPU2 = | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
Line 533: | Line 533: | ||
|recOGL = 4.6 | |recOGL = 4.6 | ||
|recother = CPU supporting AVX2. | |recother = CPU supporting AVX2. | ||
− | |notes = {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require | + | |notes = {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled. |
}} | }} | ||
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|minOS = 10.13 (High Sierra) | |minOS = 10.13 (High Sierra) | ||
− | |minCPU = Dual | + | |minCPU = Dual core with four threads |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = | |minHD = | ||
|minGPU = Nvidia GeForce GTX 750 | |minGPU = Nvidia GeForce GTX 750 | ||
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
+ | |minother = CPU supporting SSE4.1. | ||
|recOS = | |recOS = | ||
− | |recCPU = Quad | + | |recCPU = Quad core |
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
Line 553: | Line 554: | ||
|recVRAM = 4 GB | |recVRAM = 4 GB | ||
|recother = CPU supporting AVX2. | |recother = CPU supporting AVX2. | ||
− | |notes = {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require | + | |notes = {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled. |
}} | }} | ||
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|minOS = Ubuntu 18.04/Debian or newer, Arch Linux, or other distro | |minOS = Ubuntu 18.04/Debian or newer, Arch Linux, or other distro | ||
− | |minCPU = Dual | + | |minCPU = Dual core with four threads |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = | |minHD = | ||
Line 566: | Line 567: | ||
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
|minOGL = 3.0 | |minOGL = 3.0 | ||
+ | |minother = CPU supporting SSE4.1. | ||
|recOS = Ubuntu 19.04/Debian or newer, Arch Linux, or other distro (64 bit) | |recOS = Ubuntu 19.04/Debian or newer, Arch Linux, or other distro (64 bit) | ||
− | |recCPU = Quad | + | |recCPU = Quad core |
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
Line 575: | Line 577: | ||
|recOGL = 4.6 | |recOGL = 4.6 | ||
|recother = CPU supporting AVX2. | |recother = CPU supporting AVX2. | ||
− | |notes = {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require | + | |notes = {{ii}} System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled. |
}} | }} | ||
− | {{ii}} Windows XP and | + | {{ii}} Windows XP and Direct3D 9 support was dropped after stable release 1.4.0. |
{{ii}} Windows 7 and Windows 8 support was dropped after stable release 1.6.0. | {{ii}} Windows 7 and Windows 8 support was dropped after stable release 1.6.0. | ||
{{References}} | {{References}} |
Revision as of 07:23, 28 April 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Developers | |
---|---|
PCSX2 Team | |
Release dates | |
Windows | March 23, 2002[1] |
macOS (OS X) | December 30, 2009[2] |
Linux | April 14, 2002[3] |
Key points
- Emulator for the Sony PlayStation 2.
- Uses high-level emulation.
- Open-source and is still actively developed.[4]
- Requires a PS2 BIOS that can be ripped from the console.
- About 98% of PS2 games are considered playable and 1% of games are perfect.[5]
- Many games have bugs or glitches that require certain settings to fix. Check the compatibility list for more information.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- Native Mac testing builds here
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Per-game basis. Natively supported by some games, others can be patched (if a patch exists). A database of widescreen patches is included with PCSX2, but disabled by default. | ||
Multi-monitor | |||
Ultra-widescreen | Per-game basis. Possible via game patches (if a patch exists). | ||
4K Ultra HD | |||
Field of view (FOV) | Per-game basis. Possible via game patches (if a patch exists). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, SSAA (via raising internal resolution) | ||
Vertical sync (Vsync) | |||
60 FPS | Per-game basis. Natively supported by some games, others can be patched (if a patch exists). | ||
120+ FPS | Per-game basis. Possible via game patches or modifying the base PAL / NTSC frame rate in PCSX2.[6] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in the PCSX2_keys.ini.default file. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Lithuanian | ||||
Malay | ||||
Malay | Malaysia | |||
Norwegian | Bokmål | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Modern | |||
Swedish | ||||
Thai | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D The Emulator can be played with the VR Driver vorpX. Note: PCSX2 is not listed on the official vorpX game list but has a profile on the factory profile list. 3D is not confirmed yet. You may follow the discussion in the vorpX forum on how this is developing. |
Issues fixed
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | |
OpenGL | 3.0+ | |
Metal support | ||
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 or newer (32 or 64 bit) | 10 (64-bit) |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible DirectX 10 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.6 compatible DirectX 11 compatible |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13 (High Sierra) | |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 18.04/Debian or newer, Arch Linux, or other distro | Ubuntu 19.04/Debian or newer, Arch Linux, or other distro (64 bit) |
Processor (CPU) | Dual core with four threads | Quad core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.6 compatible |
Other | CPU supporting SSE4.1. | CPU supporting AVX2. |
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mipmapping enabled.
References
- ↑ PCSX2 - The Playstation 2 emulator - PCSX2 v0.026 - last accessed on 2022-04-28
- ↑ PCSX2 - The Playstation 2 emulator - Mac - last accessed on 2022-04-28
- ↑ PCSX2 v0.031 - last accessed on 2022-04-28
- ↑ GitHub Commits activity
- ↑ PCSX2 Compatibility List
- ↑ Verified by User:Dreadmoth on 2022-04-28