Owlboy
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Developers | |
---|---|
D-Pad Studio | |
Engines | |
XNA[1] | |
Release dates | |
Windows | November 1, 2016[2] |
macOS (OS X) | TBA[1] |
Linux | TBA[1] |
Key points
- The game crashes if Windows Media Player is not installed.[3]
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/115800/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/115800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Can't use keyboard
- If you have a controller plugged in, you can't control the game with a keyboard. Unplug the controller to keep playing normally.[3]
Issues fixed
"Song playback failed" error
- The game crashes with "Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games." If you get this error, it's because Windows Media Player is not installed, which is used by XNA for some of the sequences in the game. To fix this issue, install Windows Media Player manually and the game should run fine.[3]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 10 |
Processor (CPU) | Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/115800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (115800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.