Mortal Kombat 3
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Developers | |
---|---|
Midway Games | |
Publishers | |
GT Interactive | |
Release dates | |
DOS | 1996 |
Windows | September 1996 |
macOS (OS X) | February 12, 2015[1] |
Mortal Kombat | |
---|---|
Mortal Kombat | 1993 |
Mortal Kombat II | 1994 |
Mortal Kombat 3 | 1995 |
Mortal Kombat Trilogy | 1997 |
Mortal Kombat 4 | 1998 |
Mortal Kombat Arcade Kollection | 2012 |
Mortal Kombat Komplete Edition | 2013 |
Mortal Kombat X | 2015 |
Mortal Kombat 11 | 2019 |
Mortal Kombat 1 | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DOS or Windows. Use DOSBox for DOS version. | |||
GOG.com | Includes Mortal Kombat and Mortal Kombat II. DOS version pre-packaged with DOSBox.[2] |
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Shared-screen. | ||
LAN play | ||||
Online play | For DOSBox use DOSBox IPX/modem emulation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
References
Categories:
- Stubs
- DOS
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Local multiplayer games
- Invalid template usage (API)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)