Difference between revisions of "Moonbase Alpha"
From PCGamingWiki, the wiki about fixing PC games
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===Unlocking the framerate=== | ===Unlocking the framerate=== | ||
{{Fixbox|description=Method 1|fix= | {{Fixbox|description=Method 1|fix= | ||
− | # Go to the [[ | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open {{file|BaseEngine.ini}} | + | # Open {{file|BaseEngine.ini}}. |
# Search for the section titled {{file|Engine.GameEngine}}. | # Search for the section titled {{file|Engine.GameEngine}}. | ||
# Edit the values for {{file|MinSmoothedFrameRate}} and {{file|MaxSmoothedFrameRate}} to the desired minimum and maximum framerates. | # Edit the values for {{file|MinSmoothedFrameRate}} and {{file|MaxSmoothedFrameRate}} to the desired minimum and maximum framerates. | ||
Line 96: | Line 96: | ||
}} | }} | ||
{{Fixbox|description=Method 2|fix= | {{Fixbox|description=Method 2|fix= | ||
− | # Go to the [[ | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open {{file|BaseEngine.ini}} | + | # Open {{file|BaseEngine.ini}}. |
# Search for {{file|bSmoothFrameRate}}. | # Search for {{file|bSmoothFrameRate}}. | ||
# Change the value for {{file|bSmoothFrameRate}} from {{file|True}} to {{file|False}}. This will uncap the framerate completely instead of raising the maximum limit. | # Change the value for {{file|bSmoothFrameRate}} from {{file|True}} to {{file|False}}. This will uncap the framerate completely instead of raising the maximum limit. |
Revision as of 07:05, 21 May 2019
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Developers | |
---|---|
Army Game Studio | |
Virtual Heroes | |
Publishers | |
NASA | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 6, 2010 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Moonbase Alpha\MoonBaseAlphaGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Unlocking the framerate
Method 1 |
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|
Method 2 |
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|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | |||
Online play | 6 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | XP SP3, Vista, 7 |
Processor (CPU) | 2.0 GHz single core | 2.4 GHz dual core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | 5 GB |
Video card (GPU) | Nvidia GeForce 7000 series AMD Radeon X1900 DirectX 9.0c compatible | Nvidia GeForce 9000 AMD Radeon HD 3600 DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (39000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.