Midnight Club II
From PCGamingWiki, the wiki about fixing PC games
Revision as of 12:44, 17 October 2016 by 24.67.29.101 (talk) (→Game crashes on launch (non-Steam versions))
Developers | |
---|---|
Rockstar San Diego | |
Publishers | |
Rockstar Games | |
Engines | |
Angel Game Engine | |
Release dates | |
Windows | June 30, 2003 |
Warnings
Key points
- Non-Steam versions may crash on launch on Windows Vista and later; for a workaround see game crashes on launch (non-Steam versions).
- Online multiplayer no longer works due to GameSpy services being shut down.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM | |||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam | No third-party DRM. Works on Windows 7 despite the warning.[1] |
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12160/pfx/[Note 1] |
-
options.cfg
contains general settings. -
keyboard_only.map
contains keyboard settings. -
mouse.map
contains mouse settings. -
default.cfg
contains default settings and does not need to be edited.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
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Input settings
Controller support
- By default, can't use axes as buttons (e.g. Xbox 360 Controller triggers).
- Force feedback emulation can also be enabled for XInput controllers.
Instructions |
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Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 2-8 | |||
Online play | 2-8 | GameSpy master server has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Direct IP |
Issues fixed
Game crashes on launch (non-Steam versions)
- Non-Steam versions may crash on launch on Windows Vista and later.
- Steam version has been patched for compatibility with modern versions of Windows (despite the warning on the Steam store page).[1]
Instructions |
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"Failed to connect to GameSpy server" error
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 800 MHz or Intel Celeron 1.2GHz AMD Athlon 800 MHz or AMD Duron 1.2 GHz |
Intel Pentium 4 AMD Athlon XP |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.4 GB | 1.5 GB |
Video card (GPU) | Nvidia GeForce2 ATI Radeon 8500 32 MB of VRAM DirectX 9 compatible | Nvidia GeForce 3 ATI Radeon 9000 64 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.