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| {{Availability| | | {{Availability| |
| {{Availability/row| Retail | | actlimit, key, activation | {{DRM|SecuROM|8|SecuROM PA}}, unknown machine limit. A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | Origin | Windows }} | | {{Availability/row| Retail | | actlimit, key, activation | {{DRM|SecuROM|8|SecuROM PA}}, unknown machine limit. A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | Origin | Windows }} |
− | {{Availability/row| Gamesplanet | 1177-1 | Origin | | | Windows }}
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| {{Availability/row| Origin | medal-of-honor/medal-of-honor/standard-edition | Origin | | | Windows }} | | {{Availability/row| Origin | medal-of-honor/medal-of-honor/standard-edition | Origin | | | Windows }} |
| {{Availability/row| Steam | 47790 | Steam | | Origin | Windows }} | | {{Availability/row| Steam | 47790 | Steam | | Origin | Windows }} |
General information
- Medal of Honor Wiki
- Steam Community Discussions (Single Player)
- Steam Community Discussions (Multiplayer)
Availability
- Product keys from all versions can be activated on Origin.
DLC and expansion packs
Name |
Notes |
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Hot Zone Map Pack |
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Essential improvements
Skip intro videos
Delete/rename video files[citation needed]
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- Go to
<path-to-game>\MOHAGame\CookedMovies\
- Delete or rename
MOHA_Legal_ID_Only.vp6 .
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Disable motion blur
Game data
In-game general settings.
In-game general settings (for multiplayer).
Configuration file(s) location
Save game data location
Video settings
In-game video settings (1/2).
In-game video settings (2/2).
In-game graphics settings (for multiplayer).
In-game video settings (for multiplayer).
Template:Video settings
- This game uses vertical FOV in multiplayer. See FOV Calculator for help.
Changing FOV in singleplayer[citation needed]
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Changing FOV in multiplayer[citation needed]
|
- Open
%USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\settings.ini
- Change
Fov=55 to the desired FOV value.
- Save your changes.
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Changing Anisotropic Filtering level in singleplayer[citation needed]
|
- Open
%USERPROFILE%\Documents\EA Games\Medal of Honor\Config\MOHAEngine.ini
- Change
MaxAnisotropy=4 to the desired value as necessary.
- Save your changes.
Notes
- Alternatively you can also override the AF through your GPU's Drivers as well.
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Input settings
In-game key map settings.
In-game key map settings (for multiplayer).
Template:Input settings
Changing Mouse acceleration in Singleplayer[citation needed]
|
- Open
%USERPROFILE%\Documents\EA Games\Medal of Honor\Config\MOHAInput.ini
- Change
bEnableMouseSmoothing=true to bEnableMouseSmoothing=false to disable mouse smoothing.
- Then search for the following commands and change their values to the the following ones.
bViewAccelerationEnabled=False to disable mouse acceleration and EnableSlowMouseReinterpret=false to remove mouse sensitivity fluctuation during slow mouse moment.
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Changing Mouse acceleration in Multiplayer[citation needed]
|
- Open
%USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\GameSettings.ini
- Change a line
InputAcceleration=1 to InputAcceleration=0 .
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Audio settings
In-game audio settings (for multiplayer).
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Polish |
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Russian |
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Spanish |
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Japanese |
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Traditional Chinese |
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Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 13505, 18390, 18395 |
UDP |
18395 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Flickering screen in multiplayer
Lower bloom[1]
|
- Open
%USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\settings.ini
- Set
BLOOM=LOW
- Save your changes and close the file.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
DirectX 9 for single player, DirectX 11 for multiplayer. |
Shader Model support |
3, 5 |
Shader model 3.0 for single player, Shader model 5.0 for multiplayer. |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
|
Middleware |
Notes |
Physics |
Havok |
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Audio |
Speex |
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Interface |
Scaleform |
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Cutscenes |
Bink Video |
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Multiplayer |
PunkBuster |
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Improving Visual Fidelity, Texture Quality
Improving Shadow Quality, Texture Streaming and Level of Detail[2]
|
- Go to the configuration file(s) location.
- Open
MOHAEngine.ini .
- Find all of the posted values and change them to match unless noted by the comment.
CSMSizeScale=4.000000 -- WARNING, this massively increases VRAM usage; 3.000000 provides a good balance of quality and performance.
ShadowFilterRadius=1.000000 -- Higher values will cause some visual glitches, however this will not.
NumStreamedMips=0 -- Add this to the end of every "TEXTUREGROUP" this includes the comma!
PoolSize=320 -- This can be the size of your choosing
MinTimeToGuaranteeMinMipCount=0
MaxTimeToGuaranteeMinMipCount=0
Do note that the ones below in all CAPS are actually DIFFERENT variables than the ones not in caps. They are specific to this game at the very end of "[SystemSettings]"
STATICMESHLODBIAS=-1
SKELETALMESHSHADOWLODBIAS=-1
MAXDYNAMICDECALS=-1
MAXSTATICDECALS=-1
MAXPARTICLES=-1
SkeletalMeshLODBias=-1
ParticleLODBias=-1
MinShadowResolution=512
MaxShadowResolution=1024
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System requirements
- XP only supports the single player component, Vista is required for multiplayer.
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
Vista SP2, 7 |
Processor (CPU) |
Intel Pentium D 3.0 GHz AMD Athlon X2 |
2.0 GHz Quad Core |
System memory (RAM) |
2 GB | |
Hard disk drive (HDD) |
9 GB | |
Video card (GPU) |
Nvidia GeForce 7800 ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible
| 512 MB of VRAM DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References