Difference between revisions of "MechCommander"
From PCGamingWiki, the wiki about fixing PC games
m (→Manually install the game: updated template usage) |
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|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = n/a | |mute on focus lost = n/a | ||
− | |mute on focus lost notes = Can't Alt-Tab. | + | |mute on focus lost notes = Can't Alt-Tab. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
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|lan play players = 6 | |lan play players = 6 | ||
|lan play modes = | |lan play modes = | ||
− | |lan play notes = IPX, TCP/IP, Serial/Modem. | + | |lan play notes = IPX, TCP/IP, Serial/Modem. |
|online play = false | |online play = false | ||
|online play players = 6 | |online play players = 6 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = Required MPlayer or MSN Zone. | + | |online play notes = Required MPlayer or MSN Zone. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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When running on fullscreen in Windows Vista or later may trigger the rainbow color problem. | When running on fullscreen in Windows Vista or later may trigger the rainbow color problem. | ||
See [[Rainbow color problems in older games]]. | See [[Rainbow color problems in older games]]. | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
==System requirements== | ==System requirements== |
Revision as of 03:12, 18 January 2017
Developers | |
---|---|
FASA Interactive | |
Publishers | |
MicroProse | |
Release dates | |
Windows | March 31, 1998 |
MechCommander | |
---|---|
Subseries of BattleTech | |
MechCommander | 1998 |
MechCommander 2 | 2001 |
Key points
- Installer is 16-bit only, but a workaround is available. See Running the game on 64 bit Windows
General information
- BattleTech Wiki - A massive wiki for everything BattleTech related
- MechCommander Gold Wiki - A small wiki for the game
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | MechCommander Gold. Contains the base game and expansion. |
DLC and expansion packs
Name | Notes | |
---|---|---|
MechCommander: Desperate Measures | Included with MechCommander Gold. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | IPX, TCP/IP, Serial/Modem. | ||
Online play | 6 | Required MPlayer or MSN Zone. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Running the game on 64 bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to do a manual install:
Manually install the game
Instructions |
---|
Rainbow color problem
When running on fullscreen in Windows Vista or later may trigger the rainbow color problem. See Rainbow color problems in older games.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 200 MB | 600 MB |
Video card (GPU) | SVGA compatible 2 MB of VRAM |