Difference between revisions of "Loud House: Outta Control"
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|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
− | }}{{Introduction | + | }} |
+ | |||
+ | {{Introduction | ||
|introduction = '''''Loud House: Outta Control''''' is a {{Glossary:Singleplayer}} {{Glossary:Strategy}} game in the [[Series:Nickelodeon|Nickelodeon]] series. It is the first PC video game proper to be based on ''The Loud House'', excluding ''[[Nickelodeon Kart Racers 2: Grand Prix]]'' which only includes characters and stages from the series and was released at a later date in 2020. | |introduction = '''''Loud House: Outta Control''''' is a {{Glossary:Singleplayer}} {{Glossary:Strategy}} game in the [[Series:Nickelodeon|Nickelodeon]] series. It is the first PC video game proper to be based on ''The Loud House'', excluding ''[[Nickelodeon Kart Racers 2: Grand Prix]]'' which only includes characters and stages from the series and was released at a later date in 2020. | ||
|release history = The game was released on February 14, 2020 on all Apple Arcade platforms.<ref>https://www.cnet.com/news/apple-arcades-loud-house-outta-control-game-is-chaotic-family-fun</ref> | |release history = The game was released on February 14, 2020 on all Apple Arcade platforms.<ref>https://www.cnet.com/news/apple-arcades-loud-house-outta-control-game-is-chaotic-family-fun</ref> | ||
− | |current state = The game | + | |current state = The game received its only update, a post-launch update, on March 5, 2020, which fixed some bugs.<ref>[https://apps.apple.com/app/loud-house-outta-control/id1467939168?ign-itscg=80129&ign-itsct=game_nickelodeon_loudhouse_30less#?platform=appleTV App Store link]</ref> |
}} | }} | ||
+ | |||
'''General information''' | '''General information''' | ||
{{mm}} [http://theloudhouse.fandom.com/wiki/Outta_Control The game] on ''The Loud House'' wiki | {{mm}} [http://theloudhouse.fandom.com/wiki/Outta_Control The game] on ''The Loud House'' wiki | ||
Line 46: | Line 49: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| MacApp | id1480594491 | MacApp | Included with {{store feature|Apple Arcade}}. | | OS X }} | + | {{Availability/row| MacApp | id1480594491 | MacApp | Included with {{store feature|Apple Arcade}}. | | OS X | unavailable}} |
}} | }} | ||
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|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Test with a Mac connected to a 4K display |
|fov = false | |fov = false | ||
|fov notes = Top-down perspective | |fov notes = Top-down perspective | ||
Line 81: | Line 84: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
− | |anisotropic notes = | + | |anisotropic notes = Unity 2D game does not support anistropic filtering. |
|antialiasing = false | |antialiasing = false | ||
− | |antialiasing notes = | + | |antialiasing notes = Unity 2D game.<br>The game utilizes vector images for its sprites which are not anti-aliased by default. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Probably locked to monitor refresh rate. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
− | |120 fps notes = | + | |120 fps notes = Probably supported but needs further testing. |
|hdr = unknown | |hdr = unknown | ||
− | |hdr notes = | + | |hdr notes = Probably supported but needs further testing. |
|ray tracing = false | |ray tracing = false | ||
− | |ray tracing notes = | + | |ray tracing notes = Unity 2D game does not support RT |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = false | |mouse sensitivity = false | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = false | |xbox prompts = false | ||
− | |xbox prompts notes = | + | |xbox prompts notes = No button prompts in-game. |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
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==Audio== | ==Audio== | ||
{{Image|TLH Outta Control Settings.png|Audio settings}} | {{Image|TLH Outta Control Settings.png|Audio settings}} | ||
− | |||
− | |||
{{Audio | {{Audio | ||
|separate volume = false | |separate volume = false | ||
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|mute on focus lost notes = '''Play Audio In Background''' | |mute on focus lost notes = '''Play Audio In Background''' | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = Game uses new arrangements unrelated to the series' existing music pieces. | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Due to a translation bug(?), the only thing not translated is the '''Daily Mode''' prompt on the title screen that shows if it's locked | ||
+ | {{ii}} Non-English dubs will have their voice acting be replaced by grunts due to the appropiate dub not being available, despite the show receiving dubs for some. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 09:04, 4 May 2023
Developers | |
---|---|
Nickelodeon | |
Double Stallion Games | |
Publishers | |
ViacomCBS | |
Apple | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
macOS (OS X) | February 14, 2020 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Point and select |
Genres | Strategy |
Vehicles | Automobile |
Art styles | Cartoon |
Themes | North America |
Series | Nickelodeon |
⤏ Go to series page | |
Rugrats (series) | |
Blue's Clues (series) | |
Nicktoons (series) | |
Nickelodeon Director's Lab | 1994 |
The Wild Thornberrys: Rambler | 2000 |
SpongeBob SquarePants (series) | |
Jimmy Neutron (series) | |
Nickelodeon Party Blast | 2002 |
Toon Twister 3-D | 2003 |
The Fairly OddParents (series) | |
Lemony Snicket's A Series of Unfortunate Events | 2004 |
Avatar (series) | |
Barnyard | 2006 |
Charlotte's Web | 2006 |
The Backyardigans: Mission to Mars | 2006 |
Nick DVD Bingo | 2006 |
The Spiderwick Chronicles | 2008 |
iCarly: iDream in Toons | 2009 |
Loud House: Outta Control | 2020 |
Nickelodeon Kart Racers (series) | |
Nickelodeon All-Star Brawl (series) | |
Nickelodeon Extreme Tennis | 2022 |
Loud House: Outta Control is a singleplayer strategy game in the Nickelodeon series. It is the first PC video game proper to be based on The Loud House, excluding Nickelodeon Kart Racers 2: Grand Prix which only includes characters and stages from the series and was released at a later date in 2020.
The game was released on February 14, 2020 on all Apple Arcade platforms.[2]
The game received its only update, a post-launch update, on March 5, 2020, which fixed some bugs.[3]
General information
- The game on The Loud House wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store (unavailable) | Included with Apple Arcade. |
Game data
Configuration file(s) location
System | Location |
---|---|
macOS (OS X) |
Save game data location
System | Location |
---|---|
macOS (OS X) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Test with a Mac connected to a 4K display | ||
Field of view (FOV) | Top-down perspective | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Unity 2D game does not support anistropic filtering. | ||
Anti-aliasing (AA) | Unity 2D game. The game utilizes vector images for its sprites which are not anti-aliased by default. |
||
Vertical sync (Vsync) | Probably locked to monitor refresh rate. | ||
60 FPS | |||
120+ FPS | Probably supported but needs further testing. | ||
High dynamic range display (HDR) | Probably supported but needs further testing. | ||
Ray tracing (RT) | Unity 2D game does not support RT |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only the mouse is used in-game. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Native on iOS and iPadOS | |
Controller | ||
Controller support | ||
Full controller support | Native with macOS' controller framework | |
Controller remapping | Uses these controller mappings: B/Circle for path removal, L1/R1/LB/RB to switch controlled character, and left stick to draw path. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | No button prompts in-game. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | No button prompts in-game. | |
Light bar support | Uses default device light bar color | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth) |
Generic/other controllers | Should work with MFi controllers | |
---|---|---|
Button prompts | No button prompts in-game. |
Additional information | ||
---|---|---|
Controller hotplugging | Select using desired input method | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No option to set individual volume, only toggles to enable or disable Music and Sound Effects | |
Surround sound | ||
Subtitles | As speech bubbles; the actual dialogue itself is short | |
Closed captions | ||
Mute on focus lost | Play Audio In Background | |
Royalty free audio | Game uses new arrangements unrelated to the series' existing music pieces. |
Localizations
- Due to a translation bug(?), the only thing not translated is the Daily Mode prompt on the title screen that shows if it's locked
- Non-English dubs will have their voice acting be replaced by grunts due to the appropiate dub not being available, despite the show receiving dubs for some.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
Canadian French | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Other information
API
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
macOS (OS X) |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.15.0 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 550.7 MB |
- A 64-bit operating system is required.
Notes
References
- ↑ Game credits refer to Unity; Verified by User:Fearfulwarpii on 2022-04-19
- ↑ https://www.cnet.com/news/apple-arcades-loud-house-outta-control-game-is-chaotic-family-fun
- ↑ App Store link