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Difference between revisions of "Lone Survivor"

From PCGamingWiki, the wiki about fixing PC games
m (Added engine)
m (No need for a wiki link, the template takes care of it.)
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|developer      = [[Wikipedia:Superflat Games|Superflat Games]]
 
|developer      = [[Wikipedia:Superflat Games|Superflat Games]]
 
|publisher      = [[Wikipedia:Superflat Games|Superflat Games]]
 
|publisher      = [[Wikipedia:Superflat Games|Superflat Games]]
|engine        = [[Wikipedia:Adobe_Integrated_Runtime|Adobe AIR]]
+
|engine        = Adobe AIR
 
|release dates  = <sup>Windows, Mac OS X</sup> March 27, 2012<br/><sup>Linux</sup> June 7, 2012
 
|release dates  = <sup>Windows, Mac OS X</sup> March 27, 2012<br/><sup>Linux</sup> June 7, 2012
 
}}
 
}}

Revision as of 05:05, 21 February 2013

Template:Infobox

General information

Official Website
Unofficial Lone Survivor Wikia
Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

Game data

Save game location

Template:Game Location Table

Video settings

Template:Video Settings

Input settings

Template:Input Settings

Issues Fixed

Windowed

Before making changes to any files, it is advised to save backup copies.

Running Lone Survivor in windowed mode can be accomplished by editing the configuration file found at:

%install_dir%\META-INF\AIR\application.xml

Open this file in a text editor and find this section (may occur on lines 71 to 81).

<!-- The window's initial width in pixels. Optional. -->
<!--  <width>640</width> -->

<!-- The window's initial height in pixels. Optional. -->
<!--<height>480</height> -->

<!-- The window's initial x position. Optional. -->
<!-- <x></x> -->

<!-- The window's initial y position. Optional. -->
<!-- <y></y> -->

Change this section to the following:

<!-- The window's initial width in pixels. Optional. -->
<width>640</width>

<!-- The window's initial height in pixels. Optional. -->
<height>480</height>

<!-- The window's initial x position. Optional. -->
<x>0</x>

<!-- The window's initial y position. Optional. -->
<y>0</y>
The numbers may be adjusted to change width, height, and position of the window.
To return to fullscreen mode, revert the code section back to the original.
In order for changes to take effect the game must be restarted.

System requirements

Template:System Requirements

Template:System Requirements