Difference between revisions of "Lego The Lord of the Rings"
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{{Infobox game | {{Infobox game | ||
− | |cover = Lego Lord of the Rings cover | + | |cover = Lego Lord of the Rings cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Traveller's Tales}} | {{Infobox game/row/developer|Traveller's Tales}} | ||
Line 17: | Line 17: | ||
{{Infobox game/row/reception|IGDB|lego-the-lord-of-the-rings|77}} | {{Infobox game/row/reception|IGDB|lego-the-lord-of-the-rings|77}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 63: | Line 63: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|appdata}}\Warner Bros. Interactive Entertainment\LEGO The Lord of the Rings\}} | {{Game data/config|Windows|{{p|appdata}}\Warner Bros. Interactive Entertainment\LEGO The Lord of the Rings\}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO The Lord of the Rings/}} |
}} | }} | ||
{{ii}} <code>Mappings.dat</code> stores Keyboard and Controller mappings. | {{ii}} <code>Mappings.dat</code> stores Keyboard and Controller mappings. | ||
Line 71: | Line 71: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\214510\remote\savedgames\}} | {{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\214510\remote\savedgames\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO The Lord of the Rings/SavedGames/}} |
}} | }} | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FSAA]] (Edge AA).<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x004010C1}} anti-aliasing flag and the "AA Fix"; no LOD adjustment is necessary.<ref>{{Refcheck|user=SirYodaJedi|date=2019-08-19|comment=[[:File:Lego The Lord of the Rings SGSSAA NPI settings.png|Settings used]]; [[:File:Lego The Lord of the Rings SGSSAA.png|result]]}}</ref> | |antialiasing notes = [[FSAA]] (Edge AA).<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x004010C1}} anti-aliasing flag and the "AA Fix"; no LOD adjustment is necessary.<ref>{{Refcheck|user=SirYodaJedi|date=2019-08-19|comment=[[:File:Lego The Lord of the Rings SGSSAA NPI settings.png|Settings used]]; [[:File:Lego The Lord of the Rings SGSSAA.png|result]]}}</ref> | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = On, Off, or 30Hz | + | |vsync notes = On, Off, or 30Hz{{note|30Hz Vsync is actually Half Refresh Rate vsync}} |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate or refresh rate cap.<ref> | + | |120 fps notes = No frame rate or refresh rate cap.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 210: | Line 213: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
|macos intel 32-bit app = true | |macos intel 32-bit app = true | ||
|macos intel 64-bit app = false | |macos intel 64-bit app = false | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 06:43, 20 May 2023
Developers | |
---|---|
Traveller's Tales | |
macOS (OS X) | Feral Interactive |
Publishers | |
Warner Bros. Interactive Entertainment | |
OS X | Feral Interactive |
Engines | |
Nu2 | |
Release dates | |
Windows | November 13, 2012 |
macOS (OS X) | February 22, 2013 |
Reception | |
Metacritic | 80 |
IGDB | 77 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Third-person |
Controls | Direct control |
Genres | Action, Adventure, Open world |
Themes | Fantasy, Medieval |
Series | Lego Middle-earth |
Lego Middle-earth | |
---|---|
Subseries of Lego | |
Subseries of Middle-earth | |
Lego The Lord of the Rings | 2012 |
Lego The Hobbit | 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Lego The Lord of the Rings is a singleplayer and multiplayer cinematic camera and third-person action, adventure and open world game in the Lego Middle-earth series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. | |||
Steam | ||||
Mac App Store (unavailable) |
Downloadable content (DLC)
- The three Character Packs and one Weapons and Magical Items Pack DLCs were never released for the PC version, although the three character packs can be modded into the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Warner Bros. Interactive Entertainment\LEGO The Lord of the Rings\ |
macOS (OS X) | $HOME/Library/Application Support/Feral Interactive/LEGO The Lord of the Rings/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214510/pfx/[Note 1] |
-
Mappings.dat
stores Keyboard and Controller mappings. -
pcconfig.txt
stores all general settings.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\214510\remote\savedgames\ |
macOS (OS X) | $HOME/Library/Application Support/Feral Interactive/LEGO The Lord of the Rings/SavedGames/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/214510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 8 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Select 'Aspect Ratio: From Screen-Res' in the Video settings.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Unknown fixed amount. Forcing 16xAF via the GPU Control Panel can result in minor display artefacts.[2] | ||
Anti-aliasing (AA) | FSAA (Edge AA). Nvidia users can force SGSSAA in Nvidia Profile Inspector with the 0x004010C1 anti-aliasing flag and the "AA Fix"; no LOD adjustment is necessary.[3] |
||
Vertical sync (Vsync) | On, Off, or 30Hz[Note 2] | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Camera can be inverted by swapping analog stick directions in control configuration. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | DInput and XInput devices supported. | |
---|---|---|
Button prompts | Xbox and Generic prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | After loading a game save, enable option Vibration under Options. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Use for separate players. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Cutscenes are hard-coded in 5.1. | |
Subtitles | Dialogue in Elvish is always subtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Game's language follows Steam's interface language, no in-game options, nor language options in game properties.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Available on Steam, despite not being stated in the store page. | |||
Danish | ||||
Dutch | ||||
Finnish | Available on Steam, despite not being stated in the store page. | |||
French | ||||
German | ||||
Hungarian | Fan made translation. | |||
Italian | ||||
Japanese | Available on Steam, despite not being stated in the store page. | |||
Norwegian | Available on Steam, despite not being stated in the store page. | |||
Polish | ||||
Brazilian Portuguese | Available on Steam, despite not being stated in the store page. | |||
Portuguese | Available on Steam, despite not being stated in the store page. | |||
Russian | ||||
Spanish | ||||
Swedish | Available on Steam, despite not being stated in the store page. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues fixed
Crash after the Black Rider level
- After completing the Black Rider level and going into the woods past the ferry, some users have reported crashing.
Enable compatibility settings for LEGOLOTR.exe [5]
|
---|
|
- Some users also reported that traveling to Hobbiton via the map, running back to and crossing the river with the ferry while leaving the hobbits behind allowed them to run through the area without crashes.[6]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | OS X only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | Intel Pentium D 2.0 GHz AMD Athlon 64 X2 3800+ |
2.7 GHz Quad Core |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 7600, 7800 ATI Radeon X1950 | Nvidia GeForce 8800 GT ATI Radeon HD 3870 |
Sound (audio device) | 16-bit Sound Card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7.5 | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/214510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (214510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ 30Hz Vsync is actually Half Refresh Rate vsync
References
- ↑ LEGO The Lord of the Rings | WSGF
- ↑ Verified by User:SirYodaJedi on 2019-20-01
- ↑ Verified by User:SirYodaJedi on 2019-08-19
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ Fixing Crash after the Black Rider level (Steam Discussions) - last accessed on 2020-07-07
- ↑ Crash after first encounter with the rider (Steam Discussions) - last accessed on 2020-07-07