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Difference between revisions of "Last Knight: Rogue Rider Edition"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game
 
{{Infobox game
 
|cover        = Last Knight Rogue Rider Edition cover.jpg
 
|cover        = Last Knight Rogue Rider Edition cover.jpg
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 3|ref=<ref>[https://www.unrealengine.com/showcase/last-knight Last Knight: Bright, Bold and Deceptively Challenging to Play]</ref>}}
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{{Infobox game/row/engine|Unreal Engine 3|ref=<ref>{{Refurl|url=https://www.unrealengine.com/showcase/last-knight|title=Last Knight: Bright, Bold and Deceptively Challenging to Play|date=17 May 2023}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 3, 2014}}
 
{{Infobox game/row/date|Windows|October 3, 2014}}
 
{{Infobox game/row/date|OS X|October 3, 2014|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|OS X|October 3, 2014|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
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{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | }}
 
{{Infobox game/row/taxonomy/modes            | }}
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|license      = commercial
 
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|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
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|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
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|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
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|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 +
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
|macos arm app          =  
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|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  

Latest revision as of 05:01, 18 May 2023

Last Knight: Rogue Rider Edition
Last Knight: Rogue Rider Edition cover
Developers
Toco Games
Engines
Unreal Engine 3[1]
Release dates
Windows October 3, 2014
macOS (OS X) October 3, 2014[citation needed]
Taxonomy
Monetization One-time game purchase
Last Knight: Rogue Rider Edition on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Last Knight\Save\System\*.bin
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/262210/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Last Knight\Save\*.bin
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/262210/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Input

Keyboard and mouse State Notes
Remapping
Controls are fixed, but the keys/buttons used for jumping and attacking can be swapped.
Mouse acceleration
Mouse sensitivity
Applies to the menu cursor. Only the buttons are used during gameplay.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Steam store page incorrectly states partial support only
Controller remapping
Controls are fixed, but the buttons used for jumping and attacking can be swapped.
Controller sensitivity
Applies to selection speed in the menus. In-game control is digital only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Master, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Polish

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.4 GHz Dual-Core
2.6 GHz Quad-Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 900 MB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3870
512 MB of VRAM
DirectX 9.0 compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 2.5 GHz Dual-Core
2.6 GHz Quad-Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 900 MB
Video card (GPU) Intel HD Graphics 4000


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References