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Difference between revisions of "Land of the Dead: Road to Fiddler's Green"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
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{{Fixbox/fix|Set custom resolution|ref={{cn|date=December 2016}}}}
 
 
# While in game open the console with {{key|~}}.
 
# While in game open the console with {{key|~}}.
 
# Type in and enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
 
# Type in and enter <code>setres XXXXxYYYY</code> (for example <code>setres 1920x1080</code>).
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
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{{Fixbox/fix|Set default FOV|ref={{cn|date=December 2016}}}}
 
 
# While in game open the console with {{key|~}}.
 
# While in game open the console with {{key|~}}.
 
# Type in and enter <code>fov x</code> where <code>x</code> is the desired FOV.
 
# Type in and enter <code>fov x</code> where <code>x</code> is the desired FOV.
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===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
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{{Fixbox/fix|Start in windowed|ref={{cn|date=December 2016}}}}
 
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Edit {{file|LOTD.ini}}.
 
# Edit {{file|LOTD.ini}}.
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===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
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{{Fixbox/fix|Use SRWE|ref={{cn|date=December 2016}}}}
 
 
# Start the game in a window.
 
# Start the game in a window.
 
# Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE].
 
# Download and run [https://github.com/dtgDTGdtg/SRWE/releases SRWE].
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===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
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{{Fixbox/fix|Increase AF samples|ref={{cn|date=December 2016}}}}
 
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Edit {{file|LOTD.ini}}.
 
# Edit {{file|LOTD.ini}}.
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===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
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{{Fixbox/fix|Enable Vsync|ref={{cn|date=December 2016}}}}
 
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Edit {{file|LOTD.ini}}.
 
# Edit {{file|LOTD.ini}}.

Revision as of 07:38, 19 November 2017

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Land of the Dead: Road to Fiddler's Green
Land of the Dead: Road to Fiddler's Green cover
Developers
Brainbox Games
Publishers
Groove Games
Engines
Unreal Engine 2
Release dates
Windows October 18, 2005
Land of the Dead: Road to Fiddler's Green on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

General information

MobyGames entry

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GamersGate
Error: DRM 'GamersGate' not recognised
Windows

Essential improvements

Patches

See Patches.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Widescreen resolution

Set custom resolution[citation needed]
  1. While in game open the console with ~.
  2. Type in and enter setres XXXXxYYYY (for example setres 1920x1080).

Field of view (FOV)

Set default FOV[citation needed]
  1. While in game open the console with ~.
  2. Type in and enter fov x where x is the desired FOV.

Windowed

Start in windowed[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change StartupFullscreen=true to StartupFullscreen=false.

Borderless fullscreen windowed

Use SRWE[citation needed]
  1. Start the game in a window.
  2. Download and run SRWE.
  3. Attach the game process.
  4. Enable Remove borders.
  5. Enable Fake fullscreen.

Anisotropic filtering (AF)

Increase AF samples[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change LevelOfAnisotropy=1 to LevelOfAnisotropy=16.

Vertical sync (Vsync)

Enable Vsync[citation needed]
  1. Go to the configuration file(s) location.
  2. Edit LOTD.ini.
  3. Change UseVSync=False to UseVSync=True.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
8 GameSpy services have been shut down;[1] see GameSpy for workarounds.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[2]
Minimum
Operating system (OS) 98
Processor (CPU) Intel Pentium III
System memory (RAM) 256 MB
Hard disk drive (HDD)
Video card (GPU) DirectX 9 compatible

References