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Higurashi When They Cry Hou - Ch.1 Onikakushi

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Revision as of 03:58, 1 April 2017 by Vetle (talk | contribs) (→‎Voice and PS3 sprites: updated download link and instructions)
Higurashi When They Cry Hou - Ch.1 Onikakushi
Cover image missing, please upload it
Developers
07th Expansion
Publishers
MangaGamer
Release dates
Windows May 15, 2015
macOS (OS X) May 15, 2015
Linux May 15, 2015
Higurashi When They Cry Hou - Ch.1 Onikakushi on Wikipedia
Higurashi
Subseries of When They Cry
Higurashi When They Cry Hou - Ch.1 Onikakushi 2015
Higurashi When They Cry Hou - Ch.2 Watanagashi 2015
Higurashi When They Cry Hou - Ch.3 Tatarigoroshi 2016
Higurashi When They Cry Hou - Ch.4 Himatsubushi 2016
Higurashi When They Cry Hou - Ch.5 Meakashi 2017
Higurashi When They Cry Hou - Ch.6 Tsumihoroboshi 2018
Higurashi When They Cry Hou - Ch.7 Minagoroshi 2019
Higurashi When They Cry Hou - Ch.8 Matsuribayashi 2020
Higurashi When They Cry Hou - Rei 2022

Key points

No official support for character voices.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM details are not known
NSFW store.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Voice and PS3 sprites

Instructions

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game general settings.
In-game general settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Pentium III 800 MHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 9 compatible

References